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    • Maybe becoming used to low effort software has also taught people to be skeptical when the real thing shows up. As you said, pros used to load ML on the camera they used for a real income, myself included, but  there's no way I'm putting someone else's vibecoded mod on my P6k Pro. I guess ML came (comes?) with a comminuty that help troubleshoot and support which felt exciting to be part of.  I did however do that hardware mod for my P4K, which puts a V-mount on the back and moves the monitor to the top. It was made by someone who put in real knowledge and thought, and that's what's worth paying for. But of course it was a lot more effort on my side than simply loading up an SD card.     Last thing on the Switch comment - the software used to play them on Mac doesn't supply any keys or anything, they all come with the game when you buy it. You could equate it to burning CDs. If you own the original CD (or in this case, game) you can make a usable backup. It's only when you start distributing or illegally obtaining that music that problems could occur.  Whether people actually buy the Switch games or find them elsewhere isn't in the NXNative dev's control, so how can they be liable? 
    • That could be an interesting way of doing it. Influencers open sourcing stuff for attention has done a lot of damage to expectations. If a mod or software is relatively low effort (like most free stuff is) and unsupported, of course giving it away will drum up attention for clicks...For anything of high quality, the dev has to take on the legal risk, the bricking risk, and the customer support emails - it's a full time job.
    • Concerning open source projects I like what Bilal fakouhri did for his crop mood project. Ask for contributions and only release the build/code once he reached his funding goal But agreed with you Andrew, there's way too much entitlement these days
    • Audio time stamp: Once RAW mode is initiated, the phone plays back approximately 1.34 seconds of an encoded 2.4–5.85 kHz signal after a 350 ms delay. This signal contains a unique 64-bit clip identifier and a CRC. +AUDIO first searches for an identical marker within the Zoom recordings and calculates the precise offset. Only if no such match is found does it trigger a slower waveform-matching process. This feature can be toggled via the MODE setting: SYNC AUD / SYNC OFF. It is enabled by default.
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