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Novim

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  1. Like
    Novim got a reaction from Kisaha in Blackmagic Pocket Cinema Camera 4K   
    A few shorted manuals for DaVinci Resolve (the full manual is 3,200 pages long):
    The Beginner's Guide to DR 16 (444 pages, direct download here)
    Advanced Editing with DaVinci Resolve 15, Introduction to Fairlight Audio Post with DaVinci Resolve 15, Color Correction with DaVinci Resolve 16, Fusion Visual Effects with DaVinci Resolve 16 - manuals on this BMD page here.
    In these days of auto-isolation it is not bad to volve the pages of the manuals, something we never had enough time. - Stay safe.
     
  2. Like
    Novim got a reaction from matthere in Blackmagic Pocket Cinema Camera 4K   
    A few shorted manuals for DaVinci Resolve (the full manual is 3,200 pages long):
    The Beginner's Guide to DR 16 (444 pages, direct download here)
    Advanced Editing with DaVinci Resolve 15, Introduction to Fairlight Audio Post with DaVinci Resolve 15, Color Correction with DaVinci Resolve 16, Fusion Visual Effects with DaVinci Resolve 16 - manuals on this BMD page here.
    In these days of auto-isolation it is not bad to volve the pages of the manuals, something we never had enough time. - Stay safe.
     
  3. Like
    Novim reacted to Video Hummus in Canon EOS R6   
    10-bit internal C-Log, IBIS, and 4K no crop with decent rolling shutter And DPAF and I’m in for less than $4K.
    Dont care about 8K. 5.5K RAW is a “nice to have” but mostly likely impractical with media storage costs but could change.
  4. Like
    Novim reacted to Andrew Reid in Idolise Trump? Goodbye!   
    Looking at recent posts objectively, it is always the same users who end a perfectly good discussion on this forum with toxic bullshit.
    I am coming after you.
    It is a cull.
    It isn't about politics.
    It's about values!
    To protect a community I love... I have no choice.
    To be clear, it is none of my business which way you vote. What matters is behaviour, character, values.
    If you've been a good contributor here and kind to people you get to stay.
    If not, then you are going to be asked to leave and I will pursue people who return under a different name.
    This is purely because there are now far too many posts being trashed and too much arguing driven by people with the wrong values which I despise.
    I am going to use this week to draw up a list of people who strongly align themselves with Trump's politics of America First.
    And I will be getting rid of the lot of you.
    Yes you can say it's a political purge but I prefer to think of it as purely about values and about protecting users who DO contribute positively to the forum.
    If these idiots are allowed to get away with bringing Trump idolising bullshit into this community then all our work will be for nothing and Russia with their fake-user farms will have won too, because I am 99% sure at least a few of the idiots are completely made-up shill users whose role is to divide us politically and weaken our online communities.
    At a time when we must pull together as a camera-community, as filmmaking industry, even as a country, indeed as a world - to get through tough economic times ahead - dumb arguments which ignore factual data are a waste of time.
    What has happened to the world in recent weeks is stressful enough and I personally do not need to hear from certain people in every thread. I will not be providing a platform for Red cap wearing idiots who haven't contributed a single shot or image to this forum.
    I get that EOSHD has a big US readership, in fact the US contribution to my site is the largest in the world and I want to keep as many of you as possible and not lose any friends who just happen to disagree with me on politics.
    But if you are going to be a shill for Trump's politics or somebody who is a complete shit-stirrer and troll, then I will no longer be turning a blind eye to it and the cull starts now...
    Have fun on your way out.
  5. Like
    Novim got a reaction from majoraxis in Blackmagic Pocket Cinema Camera 4K   
    DaVinci Resolve 6.2 is out (lots of things, imo):
    https://www.blackmagicdesign.com/support/
    What's new in DaVinci Resolve 16.2
    Fairlight timeline editing toolset improvements.
    New mouse and keyboard based editing toolset. User adjustable per track scalable waveform display. Keyboard shortcut editing actions now include fade, cut, select and move. Support for alt/option dragging clips to create a clip copy. Support for pasting clips across timelines. Support for bouncing individual audio clips to files. Support for dragging audio clips to separate tracks using modifiers. Support for dragging audio clips to specific positions using modifiers. Support for converting multichannel tracks into linked groups. Support for a user preference to align audio edits to frame boundaries. Support for an action to trim all audio edits to frame boundaries. Fairlight sound library.
    Release of the Fairlight sound library installer for foley effects. Support for searching and displaying sound library description metadata. Effects and plugin management improvements.
    Automatic sorting of AU and VST audio effects into types and categories. Favorite audio plugins are now displayed at the top of the mixer plugin list. Additional immersive audio support.
    Support for MPEG-H bussing and monitoring in DaVinci Resolve Studio. Improved pan and balance including the ability to constrain panning. Track Index improvements.
    Support for the edit index in the Fairlight page. Drag selection of tracks, mute, solo and record controls in the track index. Drag and drop reordering of audio tracks in the track index. AAF import/export improvements.
    Support for importing AAF sequences as new tracks in an existing timeline. Support for importing AAF sequences with an offset to an existing timeline. Support for importing multichannel tracks from an AAF as linked groups. Support for broadcast wave files when exporting an embedded AAF. Support for exporting audio cross fades and fade handles in AAF files. Audio mixing improvements.
    Support for additional notch filters in clip EQ. Support for new FairlightFX Meters. Support for new FairlightFX LFE Filter. Fairlight Audio Editor improvements.
    Support for dedicated controls for panning up and down. Support for editing clip EQ. Support for copying and pasting clip EQ. Support for creating and applying presets for clip EQ. Support for adding, managing and custom mapping of plugin parameters. Support for changing relative clip levels. Support for resetting clip levels to unity. Support for editing fade shapes and deleting fades. Support for saving and recalling user defined track view presets. Support for enabling layered audio editing from the desktop audio editor. Support for choosing automation curves from the editor panel or console. Improved behavior when moving track selection with no tracks selected. Support for improved timecode entry and high frame rate timecode. Support for entering relative timecode values. Support for inserting 00 in timecode entry by using the colon key. Support for master spill on console faders. Support for finer adjustment of controls using the mouse or audio editor. Support for media left and media right selection keys. Support for a text-only labels mode. Support for a traditional Fairlight keyboard layout. Improved support for legacy Fairlight project import.
    Improved import of EQ, automation and fade from legacy Fairlight projects. Improved speed when importing large legacy Fairlight projects. Editing improvements.
    Improved performance when switching to large timelines with many tracks. Support for creating a compound clip from an in-out range in the timeline. Support for previewing timeline audio during live overwrites of video edits. Support for editing individual angles to the timeline from a multi-cam viewer. Support for updating clip duration display while editing in the cut page. Support for a change transition duration dialog. Support for viewing duration in frames or timecode format in the viewers. Support for Fusion transition templates in the edit page. Support for Fusion generator templates in the edit page. Support for timeline view options per system in collaborative projects. Media Pool improvements.
    Improved audio track metadata support with support for up to 24 tracks. Support for duplicated clips and timelines being placed in the source bin. Support for sorting media pool clips by date added. Support for showing synced audio filenames in the media pool list view. Support for revealing the media pool location of a clip from a smart bin. Support for a media pool context menu to duplicate clips and timelines. Support for only additional files when repeating media management copies. Color grading improvements.
    Multiple stability and usability improvements for collaborative projects. Support for smart filters based on keywords and people metadata tags. Support for modifying primary grade values using numerical values. Support for retaining out of range data when monitoring at video levels. Support for Fusion MediaOut name tooltips on the node graph inputs. Support for feet and frames data burn-in options. Support for disabling output sizing and blanking for individual clip renders. Scopes improvements.
    Support option for showing scopes at video level and data level. Support for HLG gamma when using HDR scopes. Support for highlighting the color viewer qualifier position in the scopes. Codec improvements.
    Support for Blackmagic RAW SDK 1.7. Support for rendering audio only timelines. Support for decoding 32 bit floating point audio. Improved support for color space and gamma when decoding H.265 clips. Support for displaying EXR codec name based on compression method. Support for overriding the color space and gamma tags in render settings. Support for RED SDK 7.2.1 and decoding clips from the Komodo camera. Support for two new parameters in the RED camera raw settings. Support for REDWideGamut Log3G10 IDT for ACES projects. Support for the Canon EOS-1D X Mark III camera. Support for decoding u-Law Audio in QuickTime clips. Support for alpha channel clips with the bypass re-encode option. Scripting, API and general improvements.
    Support for running the primary screen as a window in dual screen mode. Improved scripting API with the ability to close an open project. Improved scripting API to set frame rate for media pool clips. Support for new scripting functions to return ordered lists. Support for video monitoring advance and delay on the Fairlight page. Support for GPI/GPO control on the Fairlight Audio Interface. Multiple performance and stability improvements.
     
  6. Like
    Novim got a reaction from filmmakereu in Blackmagic Pocket Cinema Camera 4K   
    DaVinci Resolve 6.2 is out (lots of things, imo):
    https://www.blackmagicdesign.com/support/
    What's new in DaVinci Resolve 16.2
    Fairlight timeline editing toolset improvements.
    New mouse and keyboard based editing toolset. User adjustable per track scalable waveform display. Keyboard shortcut editing actions now include fade, cut, select and move. Support for alt/option dragging clips to create a clip copy. Support for pasting clips across timelines. Support for bouncing individual audio clips to files. Support for dragging audio clips to separate tracks using modifiers. Support for dragging audio clips to specific positions using modifiers. Support for converting multichannel tracks into linked groups. Support for a user preference to align audio edits to frame boundaries. Support for an action to trim all audio edits to frame boundaries. Fairlight sound library.
    Release of the Fairlight sound library installer for foley effects. Support for searching and displaying sound library description metadata. Effects and plugin management improvements.
    Automatic sorting of AU and VST audio effects into types and categories. Favorite audio plugins are now displayed at the top of the mixer plugin list. Additional immersive audio support.
    Support for MPEG-H bussing and monitoring in DaVinci Resolve Studio. Improved pan and balance including the ability to constrain panning. Track Index improvements.
    Support for the edit index in the Fairlight page. Drag selection of tracks, mute, solo and record controls in the track index. Drag and drop reordering of audio tracks in the track index. AAF import/export improvements.
    Support for importing AAF sequences as new tracks in an existing timeline. Support for importing AAF sequences with an offset to an existing timeline. Support for importing multichannel tracks from an AAF as linked groups. Support for broadcast wave files when exporting an embedded AAF. Support for exporting audio cross fades and fade handles in AAF files. Audio mixing improvements.
    Support for additional notch filters in clip EQ. Support for new FairlightFX Meters. Support for new FairlightFX LFE Filter. Fairlight Audio Editor improvements.
    Support for dedicated controls for panning up and down. Support for editing clip EQ. Support for copying and pasting clip EQ. Support for creating and applying presets for clip EQ. Support for adding, managing and custom mapping of plugin parameters. Support for changing relative clip levels. Support for resetting clip levels to unity. Support for editing fade shapes and deleting fades. Support for saving and recalling user defined track view presets. Support for enabling layered audio editing from the desktop audio editor. Support for choosing automation curves from the editor panel or console. Improved behavior when moving track selection with no tracks selected. Support for improved timecode entry and high frame rate timecode. Support for entering relative timecode values. Support for inserting 00 in timecode entry by using the colon key. Support for master spill on console faders. Support for finer adjustment of controls using the mouse or audio editor. Support for media left and media right selection keys. Support for a text-only labels mode. Support for a traditional Fairlight keyboard layout. Improved support for legacy Fairlight project import.
    Improved import of EQ, automation and fade from legacy Fairlight projects. Improved speed when importing large legacy Fairlight projects. Editing improvements.
    Improved performance when switching to large timelines with many tracks. Support for creating a compound clip from an in-out range in the timeline. Support for previewing timeline audio during live overwrites of video edits. Support for editing individual angles to the timeline from a multi-cam viewer. Support for updating clip duration display while editing in the cut page. Support for a change transition duration dialog. Support for viewing duration in frames or timecode format in the viewers. Support for Fusion transition templates in the edit page. Support for Fusion generator templates in the edit page. Support for timeline view options per system in collaborative projects. Media Pool improvements.
    Improved audio track metadata support with support for up to 24 tracks. Support for duplicated clips and timelines being placed in the source bin. Support for sorting media pool clips by date added. Support for showing synced audio filenames in the media pool list view. Support for revealing the media pool location of a clip from a smart bin. Support for a media pool context menu to duplicate clips and timelines. Support for only additional files when repeating media management copies. Color grading improvements.
    Multiple stability and usability improvements for collaborative projects. Support for smart filters based on keywords and people metadata tags. Support for modifying primary grade values using numerical values. Support for retaining out of range data when monitoring at video levels. Support for Fusion MediaOut name tooltips on the node graph inputs. Support for feet and frames data burn-in options. Support for disabling output sizing and blanking for individual clip renders. Scopes improvements.
    Support option for showing scopes at video level and data level. Support for HLG gamma when using HDR scopes. Support for highlighting the color viewer qualifier position in the scopes. Codec improvements.
    Support for Blackmagic RAW SDK 1.7. Support for rendering audio only timelines. Support for decoding 32 bit floating point audio. Improved support for color space and gamma when decoding H.265 clips. Support for displaying EXR codec name based on compression method. Support for overriding the color space and gamma tags in render settings. Support for RED SDK 7.2.1 and decoding clips from the Komodo camera. Support for two new parameters in the RED camera raw settings. Support for REDWideGamut Log3G10 IDT for ACES projects. Support for the Canon EOS-1D X Mark III camera. Support for decoding u-Law Audio in QuickTime clips. Support for alpha channel clips with the bypass re-encode option. Scripting, API and general improvements.
    Support for running the primary screen as a window in dual screen mode. Improved scripting API with the ability to close an open project. Improved scripting API to set frame rate for media pool clips. Support for new scripting functions to return ordered lists. Support for video monitoring advance and delay on the Fairlight page. Support for GPI/GPO control on the Fairlight Audio Interface. Multiple performance and stability improvements.
     
  7. Like
    Novim got a reaction from kye in Blackmagic Pocket Cinema Camera 4K   
    DaVinci Resolve 6.2 is out (lots of things, imo):
    https://www.blackmagicdesign.com/support/
    What's new in DaVinci Resolve 16.2
    Fairlight timeline editing toolset improvements.
    New mouse and keyboard based editing toolset. User adjustable per track scalable waveform display. Keyboard shortcut editing actions now include fade, cut, select and move. Support for alt/option dragging clips to create a clip copy. Support for pasting clips across timelines. Support for bouncing individual audio clips to files. Support for dragging audio clips to separate tracks using modifiers. Support for dragging audio clips to specific positions using modifiers. Support for converting multichannel tracks into linked groups. Support for a user preference to align audio edits to frame boundaries. Support for an action to trim all audio edits to frame boundaries. Fairlight sound library.
    Release of the Fairlight sound library installer for foley effects. Support for searching and displaying sound library description metadata. Effects and plugin management improvements.
    Automatic sorting of AU and VST audio effects into types and categories. Favorite audio plugins are now displayed at the top of the mixer plugin list. Additional immersive audio support.
    Support for MPEG-H bussing and monitoring in DaVinci Resolve Studio. Improved pan and balance including the ability to constrain panning. Track Index improvements.
    Support for the edit index in the Fairlight page. Drag selection of tracks, mute, solo and record controls in the track index. Drag and drop reordering of audio tracks in the track index. AAF import/export improvements.
    Support for importing AAF sequences as new tracks in an existing timeline. Support for importing AAF sequences with an offset to an existing timeline. Support for importing multichannel tracks from an AAF as linked groups. Support for broadcast wave files when exporting an embedded AAF. Support for exporting audio cross fades and fade handles in AAF files. Audio mixing improvements.
    Support for additional notch filters in clip EQ. Support for new FairlightFX Meters. Support for new FairlightFX LFE Filter. Fairlight Audio Editor improvements.
    Support for dedicated controls for panning up and down. Support for editing clip EQ. Support for copying and pasting clip EQ. Support for creating and applying presets for clip EQ. Support for adding, managing and custom mapping of plugin parameters. Support for changing relative clip levels. Support for resetting clip levels to unity. Support for editing fade shapes and deleting fades. Support for saving and recalling user defined track view presets. Support for enabling layered audio editing from the desktop audio editor. Support for choosing automation curves from the editor panel or console. Improved behavior when moving track selection with no tracks selected. Support for improved timecode entry and high frame rate timecode. Support for entering relative timecode values. Support for inserting 00 in timecode entry by using the colon key. Support for master spill on console faders. Support for finer adjustment of controls using the mouse or audio editor. Support for media left and media right selection keys. Support for a text-only labels mode. Support for a traditional Fairlight keyboard layout. Improved support for legacy Fairlight project import.
    Improved import of EQ, automation and fade from legacy Fairlight projects. Improved speed when importing large legacy Fairlight projects. Editing improvements.
    Improved performance when switching to large timelines with many tracks. Support for creating a compound clip from an in-out range in the timeline. Support for previewing timeline audio during live overwrites of video edits. Support for editing individual angles to the timeline from a multi-cam viewer. Support for updating clip duration display while editing in the cut page. Support for a change transition duration dialog. Support for viewing duration in frames or timecode format in the viewers. Support for Fusion transition templates in the edit page. Support for Fusion generator templates in the edit page. Support for timeline view options per system in collaborative projects. Media Pool improvements.
    Improved audio track metadata support with support for up to 24 tracks. Support for duplicated clips and timelines being placed in the source bin. Support for sorting media pool clips by date added. Support for showing synced audio filenames in the media pool list view. Support for revealing the media pool location of a clip from a smart bin. Support for a media pool context menu to duplicate clips and timelines. Support for only additional files when repeating media management copies. Color grading improvements.
    Multiple stability and usability improvements for collaborative projects. Support for smart filters based on keywords and people metadata tags. Support for modifying primary grade values using numerical values. Support for retaining out of range data when monitoring at video levels. Support for Fusion MediaOut name tooltips on the node graph inputs. Support for feet and frames data burn-in options. Support for disabling output sizing and blanking for individual clip renders. Scopes improvements.
    Support option for showing scopes at video level and data level. Support for HLG gamma when using HDR scopes. Support for highlighting the color viewer qualifier position in the scopes. Codec improvements.
    Support for Blackmagic RAW SDK 1.7. Support for rendering audio only timelines. Support for decoding 32 bit floating point audio. Improved support for color space and gamma when decoding H.265 clips. Support for displaying EXR codec name based on compression method. Support for overriding the color space and gamma tags in render settings. Support for RED SDK 7.2.1 and decoding clips from the Komodo camera. Support for two new parameters in the RED camera raw settings. Support for REDWideGamut Log3G10 IDT for ACES projects. Support for the Canon EOS-1D X Mark III camera. Support for decoding u-Law Audio in QuickTime clips. Support for alpha channel clips with the bypass re-encode option. Scripting, API and general improvements.
    Support for running the primary screen as a window in dual screen mode. Improved scripting API with the ability to close an open project. Improved scripting API to set frame rate for media pool clips. Support for new scripting functions to return ordered lists. Support for video monitoring advance and delay on the Fairlight page. Support for GPI/GPO control on the Fairlight Audio Interface. Multiple performance and stability improvements.
     
  8. Like
    Novim got a reaction from cam1982 in Blackmagic Pocket Cinema Camera 4K   
    DaVinci Resolve 6.2 is out (lots of things, imo):
    https://www.blackmagicdesign.com/support/
    What's new in DaVinci Resolve 16.2
    Fairlight timeline editing toolset improvements.
    New mouse and keyboard based editing toolset. User adjustable per track scalable waveform display. Keyboard shortcut editing actions now include fade, cut, select and move. Support for alt/option dragging clips to create a clip copy. Support for pasting clips across timelines. Support for bouncing individual audio clips to files. Support for dragging audio clips to separate tracks using modifiers. Support for dragging audio clips to specific positions using modifiers. Support for converting multichannel tracks into linked groups. Support for a user preference to align audio edits to frame boundaries. Support for an action to trim all audio edits to frame boundaries. Fairlight sound library.
    Release of the Fairlight sound library installer for foley effects. Support for searching and displaying sound library description metadata. Effects and plugin management improvements.
    Automatic sorting of AU and VST audio effects into types and categories. Favorite audio plugins are now displayed at the top of the mixer plugin list. Additional immersive audio support.
    Support for MPEG-H bussing and monitoring in DaVinci Resolve Studio. Improved pan and balance including the ability to constrain panning. Track Index improvements.
    Support for the edit index in the Fairlight page. Drag selection of tracks, mute, solo and record controls in the track index. Drag and drop reordering of audio tracks in the track index. AAF import/export improvements.
    Support for importing AAF sequences as new tracks in an existing timeline. Support for importing AAF sequences with an offset to an existing timeline. Support for importing multichannel tracks from an AAF as linked groups. Support for broadcast wave files when exporting an embedded AAF. Support for exporting audio cross fades and fade handles in AAF files. Audio mixing improvements.
    Support for additional notch filters in clip EQ. Support for new FairlightFX Meters. Support for new FairlightFX LFE Filter. Fairlight Audio Editor improvements.
    Support for dedicated controls for panning up and down. Support for editing clip EQ. Support for copying and pasting clip EQ. Support for creating and applying presets for clip EQ. Support for adding, managing and custom mapping of plugin parameters. Support for changing relative clip levels. Support for resetting clip levels to unity. Support for editing fade shapes and deleting fades. Support for saving and recalling user defined track view presets. Support for enabling layered audio editing from the desktop audio editor. Support for choosing automation curves from the editor panel or console. Improved behavior when moving track selection with no tracks selected. Support for improved timecode entry and high frame rate timecode. Support for entering relative timecode values. Support for inserting 00 in timecode entry by using the colon key. Support for master spill on console faders. Support for finer adjustment of controls using the mouse or audio editor. Support for media left and media right selection keys. Support for a text-only labels mode. Support for a traditional Fairlight keyboard layout. Improved support for legacy Fairlight project import.
    Improved import of EQ, automation and fade from legacy Fairlight projects. Improved speed when importing large legacy Fairlight projects. Editing improvements.
    Improved performance when switching to large timelines with many tracks. Support for creating a compound clip from an in-out range in the timeline. Support for previewing timeline audio during live overwrites of video edits. Support for editing individual angles to the timeline from a multi-cam viewer. Support for updating clip duration display while editing in the cut page. Support for a change transition duration dialog. Support for viewing duration in frames or timecode format in the viewers. Support for Fusion transition templates in the edit page. Support for Fusion generator templates in the edit page. Support for timeline view options per system in collaborative projects. Media Pool improvements.
    Improved audio track metadata support with support for up to 24 tracks. Support for duplicated clips and timelines being placed in the source bin. Support for sorting media pool clips by date added. Support for showing synced audio filenames in the media pool list view. Support for revealing the media pool location of a clip from a smart bin. Support for a media pool context menu to duplicate clips and timelines. Support for only additional files when repeating media management copies. Color grading improvements.
    Multiple stability and usability improvements for collaborative projects. Support for smart filters based on keywords and people metadata tags. Support for modifying primary grade values using numerical values. Support for retaining out of range data when monitoring at video levels. Support for Fusion MediaOut name tooltips on the node graph inputs. Support for feet and frames data burn-in options. Support for disabling output sizing and blanking for individual clip renders. Scopes improvements.
    Support option for showing scopes at video level and data level. Support for HLG gamma when using HDR scopes. Support for highlighting the color viewer qualifier position in the scopes. Codec improvements.
    Support for Blackmagic RAW SDK 1.7. Support for rendering audio only timelines. Support for decoding 32 bit floating point audio. Improved support for color space and gamma when decoding H.265 clips. Support for displaying EXR codec name based on compression method. Support for overriding the color space and gamma tags in render settings. Support for RED SDK 7.2.1 and decoding clips from the Komodo camera. Support for two new parameters in the RED camera raw settings. Support for REDWideGamut Log3G10 IDT for ACES projects. Support for the Canon EOS-1D X Mark III camera. Support for decoding u-Law Audio in QuickTime clips. Support for alpha channel clips with the bypass re-encode option. Scripting, API and general improvements.
    Support for running the primary screen as a window in dual screen mode. Improved scripting API with the ability to close an open project. Improved scripting API to set frame rate for media pool clips. Support for new scripting functions to return ordered lists. Support for video monitoring advance and delay on the Fairlight page. Support for GPI/GPO control on the Fairlight Audio Interface. Multiple performance and stability improvements.
     
  9. Like
    Novim got a reaction from Emanuel in Blackmagic Pocket Cinema Camera 4K   
    Beg to differ, my experience is just the reverse one. With P4K (Braw) one can do what ones wants, go in both directions ("organic" vs "digital"); not with GH5. Yellow-red shift could depend on lenses, settings, lights etc. "Run & Gun" section also depends on what one is shooting.
  10. Like
    Novim got a reaction from wyrlyn in Blackmagic Pocket Cinema Camera 4K   
    Beg to differ, my experience is just the reverse one. With P4K (Braw) one can do what ones wants, go in both directions ("organic" vs "digital"); not with GH5. Yellow-red shift could depend on lenses, settings, lights etc. "Run & Gun" section also depends on what one is shooting.
  11. Like
    Novim got a reaction from drm in Blackmagic Pocket Cinema Camera 4K   
    A very interesting test of Rick Lang on BM forum (here) : a comparison between Q0 and Q5. One his conclusions: "Q0 versus Q5? Of course Q0 must be better because it’s a lot higher data rate. The design goal of the ‘Q' is a quality image and how could Q5 match Q0 with so much less data? In a word: it’s Blackmagic. Sometimes some elements in either Q5 or Q0 are ‘better’ than the other; it’s not a race in which one runner is in the lead throughout the race. Q5 makes some sacrifices that you can see, but it seems to have some less understood running style and I have to admit in this video, it emerges victorious, not only in fidelity but also edge sharpness."
     
  12. Like
    Novim reacted to Andrew Reid in Blackmagic Pocket Cinema Camera 4K   
    Grant Petty has nothing to do with the decisions made in PR in Knutsford. And to be fair to Blackmagic, said PR team were apologetic afterwards and in favour of reaching out. I believe it would be a very constructive relationship if they genuinely put some effort in.
    JB's rudeness on here is legendary, but it's in the past as far as I'm concerned, we as a community moved on from him.
    Hook contributed straight forward answers and good info.
    There are far more viewers than contributors in this post.
    How about some more constructive contributors to satisfy that audience of 1 million who have tuned in?
    Those people who are posting good info is what this thread and indeed whole forum are about.
    The bitching should always take a backseat.
  13. Thanks
    Novim got a reaction from kye in Workflow for editing large projects?   
    We are on the similar line of thinking, it seems to me (subtle, almost "unnoticable", more unconscious-driven repetitions of little patterns). And, after you finish, let it remain for a day or two (or more, better), and than come back and give to it the "final cut". Your task is to find a shape to a mass of clips, to arrange a chaos, and also you could use, perhaps, the school  so-called "3 minutes" rule (i.e. after every 3 minutes sequence put something diffrent, or begin a new sequence). - All I say is "theoretical", of course, and just suggestions, but sometimes it helps. ? Good luck!
    (I also use, very often, XC10 for docos, now combined with DJI Osmo Pocket which is better than my 6+ iPhone because of stabilisation and 4K. P4K is when I want to go special. ? )
  14. Like
    Novim reacted to kye in Workflow for editing large projects?   
    Interesting ideas.  I'm familiar with repetition and evolution in music, but how would you do this kind of thing visually?
    Just thinking out loud here, but at a shot-level it would be kind of hard to create in the edit, but you could have little patterns in sequences like a wide-medium-tight at the beginning of each scene perhaps, or a certain rhythm in the cuts perhaps.  I heard that in film school they talk a lot about layers, so you have these recurring themes that don't directly influence the plot but kind of weave the footage together on an aesthetic sense perhaps, like colour schemes, or set design, or language, etc.  I guess the answer is probably all of these things.
    In a sense I have developed my own visual language with a title sequence that is similar for all videos, and I tend to do straight cuts when I'm cutting within a location or event, and use dissolves when I'm transitioning from one location or event to another one.  I have noticed that other travel films have used a quick fade-to-black for scene changes which gives a different feel.  I'm still working out how best to get from one location to another, if it should be travel b-roll or not, etc, but it is a repetition of sorts.
    I mostly just edit down the events I film in the order they happened, and I know that docos are often highly chopped up.  It made sense to me how you could have a three-act structure (or other structure) in a drama, and also in a doco, but I couldn't see a link in-between my sequential editing and these structures, but I think I'm starting to understand how I could subtly weave such things into my edits.  It wouldn't be obvious, and I already have a kind of emotional arc by using the shape of the music I include, but I can see that you could push things further with subtle things like edit timings, grading changes to make the film ebb and flow a bit more, etc.  These techniques might be the way to give my films an ending without deviating from the chronology of how things actually occurred, which I'm keen to stick to, at least for the moment.
    Definitely something to contemplate!
  15. Thanks
    Novim got a reaction from kye in Workflow for editing large projects?   
    @kye Just a suggestion: find the clips that could be organized in repetition (like leit-motifs), it could help to the structure of the whole. Another suggestion: since in every artwork the meaningful end comes usually before the actual last element, find the end beforehand (I tend to have 2-3 endings, as a kind of a coda).
  16. Like
    Novim got a reaction from webrunner5 in Game of Thrones ... because why not   
    It reminds me of The Borgias (Showtime TV series, 2011-13, with Jeremy Irons), which was good for the first 2 seasons, but in the 3rd went down into BS, and was cancelled abruptly. ?
  17. Like
    Novim got a reaction from Kisaha in Game of Thrones ... because why not   
    It reminds me of The Borgias (Showtime TV series, 2011-13, with Jeremy Irons), which was good for the first 2 seasons, but in the 3rd went down into BS, and was cancelled abruptly. ?
  18. Like
    Novim got a reaction from webrunner5 in Blackmagic Pocket Cinema Camera 4K   
    Lot of comparisons (cDNG / BRAW) here: https://forum.blackmagicdesign.com/viewtopic.php?f=2&t=91802
     
  19. Like
    Novim got a reaction from graphicnatured in Blackmagic Pocket Cinema Camera 4K   
    Lot of comparisons (cDNG / BRAW) here: https://forum.blackmagicdesign.com/viewtopic.php?f=2&t=91802
     
  20. Like
    Novim got a reaction from kye in Davinci Resolve 16   
    Yeah, so I plan to get eGPU this summer. ?
  21. Thanks
    Novim got a reaction from Emanuel in Blackmagic Pocket Cinema Camera 4K   
    Lot of comparisons (cDNG / BRAW) here: https://forum.blackmagicdesign.com/viewtopic.php?f=2&t=91802
     
  22. Thanks
    Novim got a reaction from kye in Davinci Resolve 16   
    It's no longer there (since DR 15.2.2). But you can find Duplicata Current Timeline in the Edit page > click on timeline > Edit (in the menu). See link.
  23. Haha
    Novim got a reaction from webrunner5 in Game of Thrones ... because why not   
    Probably true. But anyway, the video (even so called documentary) could be a mixture of the real and the ilusion (in technical terms). An example:
    I work with 3 teams of my students - within the course on "Citizen Journalism and Video Reporting" - on some videos: topics are volunteers action (cleaning the neibourghood, helping hendicaped or older people, and similar). Students are supposed to shoot with their mobile phones, both the theme itself and to shoot them shooting the theme. Another team of students (and myself) also shoot in parallel with "pro" cameras (P4K, Canon 200C, Canon XC10). And in post, 80% of materials are from these "pro" cameras. They give us - technically and educationally - better shots. The general public on TV will see only the mobiles shooting. ?
  24. Like
    Novim got a reaction from IronFilm in Game of Thrones ... because why not   
    Why shoud anyone "has to accept" someone's style? I could accept that some DP is trying to have his or her "style" or "signature" (and everybode has a "signature", that is a lousy metaphor for "being creative"), but I could also see that "style" to be wrong or bad. Or, more pricisely, in this case I hardly can "see" anything, let alone a "style". Especially when he arrogantly accused viewers and their TVs for this failure. Real creators are humble and attentive both to their craft and their public.
    So, I wouldn't be so sure that this DP "obviously knows what he's doing" - he was a DP of an entertainment TV series broadcasted by Net, and he should be aware that - just techically, nor "artistically" - the picture quality depends on many other conditions. If he did that as a feature film for theater, then the case would be different.
  25. Like
    Novim got a reaction from kaylee in Game of Thrones ... because why not   
    Probably true. But anyway, the video (even so called documentary) could be a mixture of the real and the ilusion (in technical terms). An example:
    I work with 3 teams of my students - within the course on "Citizen Journalism and Video Reporting" - on some videos: topics are volunteers action (cleaning the neibourghood, helping hendicaped or older people, and similar). Students are supposed to shoot with their mobile phones, both the theme itself and to shoot them shooting the theme. Another team of students (and myself) also shoot in parallel with "pro" cameras (P4K, Canon 200C, Canon XC10). And in post, 80% of materials are from these "pro" cameras. They give us - technically and educationally - better shots. The general public on TV will see only the mobiles shooting. ?
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