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TheRenaissanceMan

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TheRenaissanceMan last won the day on November 30 2016

TheRenaissanceMan had the most liked content!

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About TheRenaissanceMan

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    Talentless Hack

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  • Gender
    Male
  • Location
    Milwaukee
  • My cameras and kit
    Sony F3, A7 III, Leica R primes, Contax Zeiss zooms, Blackmagic Video Assist

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  1. @mercer I really loved my SLR Magic 12mm. Much nicer render than the Olympus or Rokinon, and truly lovely bokeh. Awesome close focus, too.
  2. The Red Gemini, Alexa Mini, Varicam LT, and Ursa Mini Pro have pretty bad tracking AF, too. Maybe I should disqualify them from my future projects in favor of an A7III.
  3. @mercer very, very nice work. Your compositions and awareness of natural light are really improving!
  4. I think people are confusing f-stops and t-stops. The f-stops--the physical size of the lens opening--are the same. They have not changed them. The t-stops--the objective amount of light being transmitted through that opening--are less, due to the lack of coatings.
  5. Who puts test charts in their movie? It's designed to show the malleability of information at low IRE values, which is useful data.
  6. They were rentals, and very reasonable ones considering our producer worked at the rental house. Besides, the Canons are actually very affordable in comparison to other cinema glass. Also, it was anything but a big shoot. 2 days in a friend's cabin with 9 crew and 4 actors. $2500 budget that largely paid for food, actors, and rentals. Our goal on the technical side was to get maximum production value for minimum money and give ourselves as much post-production flexibility as possible, because at the end of the day, no one watching the film cares what the gear costs; they just want to like what they see.
  7. Very much enjoyed the look of the Canon CN-Es (same glass as the Ls with better QC, coatings, and housings) on Helium for a recent short I gaffed. Attempted a more raw, naturalistic feeling look than I generally do, and I'm pretty happy with the results. Grabs are from ungraded Rec.709 proxies.
  8. C5D also doesn't understand how to use a Xyla chart properly. You expose so the brightest chip is just BARELY clipping, then count down from there. Every C5D test I've ever seen clips more than one chip, and I can never figure out why.
  9. You don't think Fuji will make royalties from this jointly developed technology? Sony makes more money selling their sensor tech than they do from their actual cameras. The same logic applies.
  10. As some people here have already covered, any camera with a good enough codec and dynamic range can deliver good HDR results. Here's the best article on the internet detailing everything a shooter needs to know about HDR. https://www.provideocoalition.com/a-guide-to-shooting-hdr-day-1-what-is-hdr/ But as a quick reality check, HDR delivery is still fairly rare. Especially if you work in TV, low budget narrative, web series, commercials, music videos, or anything but huge budget features, you are not likely to deliver in HDR for years yet. Hold on to your masters just in case, but let's not for a second pretend that lack of HLG or Rec 2020 support in-camera is really going to hold you back.
  11. Is this a s35 sensor, or 2/3 broadcast sensor? Exciting to think what future cameras this could potentially wind up in, but I definitely want to see footage and explore the pros and cons of the tech before we go slapping it in everything.
  12. Eh, not anymore. Ain't nothing separating hobbyists with passion/money from professionals except career shit and the sheer gumption to say "I'm out here, I'm doing it, I'm worthy of using the best I can get." I definitely know DPs who prefer to pull focus by hand (as opposed to a follow focus), so that may be closer to the real reason. Comfort matters too--just because something is "professional" doesn't mean it's the best fit for your particular style/workflow.
  13. Wtf? Do people on this forum even work in production? EVERYTHING with a budget I work on is Alexa with fast lenses close to wide open, big soft LED sources, and practicals that play as real scene lighting. Low light levels are the current flavor, not only for speed (HUGE on paid work where producers are trying to save pennies anywhere they can), but because at those intensities, lighting looks about the same to the eye as it will to camera, as opposed to high levels where you'll often have no idea of your ratios until you pull out a meter or a monitor. This also means controlling your sources, blocking light, and choosing visually conducive locations becomes more important than ever, as your keys aren't nearly bright enough to knock errant light down. Maybe we need to make a topic detailing current industry visual and sound techniques, just so we're all on the same page with how things are done now and what matters.
  14. Zoom F1? Just a nice self-contained lavalier mic/recorder?
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