The new 9.9 by 6.6 inch Mac Pro is the height of a bottle of wine and diameter of a cookie jar. Cutting edge in terms of technology it’s also a radical departure from the old models in terms of design and in my view it is going to be a huge success though I’m expecting an equally huge price tag.
One of the biggest changes to Premiere Pro in the new version is a renderless timeline which supports OpenCL capable graphics cards. Previously Adobe only supported NVidia’s CUDA standard for GPU acceleration. Mac users with ATI cards missed out on the huge performance gains from a GPU accelerated video editing package.
Previously even MacBook Pro users with high end (for the time) CUDA capable NVidia graphics found themselves without quite enough video RAM and in need of a hack to get it to work.
That has all changed with CS6.
There are now a lot of MacBook Pros to choose from and Apple’s falling out with NVidia together with the relative disappointment of FCPX has put a new spin on which machine to buy for video editing.
OSX Lion is to have an emphasis on a technology called OpenCL.
OpenCL allows normal apps to take advantage of the programmable nature of GPUs (graphics processors) in modern computers. GPUs are more powerful than general purpose CPUs but until now have only been used to crunch through 3D graphics. The graphics chip has long since stood idly by unless playing games but now is about to have a lot more influence over your everyday video apps.
Tired of rendering the timeline and transcoding footage off a memory card in Final Cut Pro?
CUDA is a technology from NVidia which allows a programmable GPU to act like a CPU (graphics processing unit) and now Adobe Premiere CS5 supports it.