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kye

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Everything posted by kye

  1. kye

    DJI Pocket 3?

    I'm keen to see some frame grabs when you get them into post!
  2. The main quality issue will be that you're uploading SD files, which YT thinks should be delivered at an ultra-low bitrate. I suggest exporting at 1080p, with a healthy bitrate. The traditional wisdom is to upload at 50+Mbps, but as your content is SD, a lower bitrate would probably be visually similar. In terms of the colour space, it's a little trickier, and the TLDR is to try and export using Rec709-A if that's available to you, otherwise you could try Rec709 and the different gammas (e.g. Rec709/Gamma2.4 or Rec709/Gamma2.2 etc). Unfortunately, it is very common for platforms to either not properly support colour management or have bugs. I suggest a bit of googling to get specific instructions on FCPX and YT, there should be some good advice out there.
  3. I don't think we should extrapolate that to decide what is best for the prosumer market. If we compare RAW with Prores (especially Prores 4:4:4 which is sadly completely lacking from the prosumer market), then we see that: Prores is compressed, but so are most forms of RAW RAW has to be de-bayered but RAW is also frequently compressed in a lossy way as the bitrates are almost unmanageable otherwise - this is especially true considering that most implementations of RAW are at the sensors full resolution, or are a brutal crop into the sensor completely revising your whole lens package RAW is ALL-I, but so is Prores Prores is constant-bitrate per pixel, but so is RAW RAW is "professional" quality, but so is Prores The comparison even extends into licensing, where there's been frequent speculation about licensing fees being a barrier to why manufacturers are reluctant to include Prores, and with RAW the patents are also a barrier. The more I think about this, the more that I think cameras should just implement the full-range of Prores codecs (LT, 422, HQ, and 444) and forget about RAW with all the BS that seems to go along with it... the image quality, bit-depths, bit-rates, performance in post, support across platforms, and licensing all seems to be similar to RAW or in the favour of Prores.
  4. kye

    THE Big Question

    Interesting.. I thought this was a good explainer: TLDR; Nolan only mixes for the best theatres, and doesn't care about shittier ones. I guess that arrogance has run its course, since you saw it on IMAX and still couldn't hear it!
  5. kye

    DJI Pocket 3?

    I think the biggest weakness of these budget cameras is the lack of good codec / bitrate. In practice it puts a ceiling on what you can do with the images in post, however, having multiple cameras might go some way to mitigating that issue. For example, if they created a setup where there were focal lengths like a phone with a super-wide and a 'normal' (and maybe even a tele), then this would mitigate the issue of having to crop heavily into a super-wide. Also, if they had a sensor that allowed a 2x digital crop (for example), that was coming from a sensor with >4K resolution, then that would allow a 2x digital crop to downsample from >1080p. If that mode was also paired with processing that had dedicated levels / algorithms for that mode, and was saved as a 10-bit file, it would be quite flexible in post. (All else being equal, a downsampled 1080p file with a small amount of sharpening to compensate is practically indistinguishable from a 4K file). This would also allow the two (or three) focal lengths to be spread apart further, increasing its flexibility. The lack of something wider than 24mm equivalent is a major limitation for the form-factor though, as something wider than 20mm not only enables vlogging, but also allows for a great number of situations where a tiny pocketable camera is most desirable (viewing the incredible vista from lookouts, getting shots in narrow European streets that are wide enough to show the buildings as well as the street, getting shots inside venues like cafes and restaurants without having to out your camera so far away from you that people wonder WTF you're doing or that you've forgotten it, etc etc). There's a reason that Apple puts an ultra-wide and a normal lens on the two-camera iPhones, rather than putting the normal/tele combo. It's because the ultra-wide is more useful to the average person in normal life and on holiday.
  6. kye

    Panasonic GH6

    I never thought about it that way but I think you're right...... Sony delivers enormously expensive firmware updates, they just come with a free camera!
  7. It's likely that most footage you've seen from the Helios is when it is at its peak swirl settings, which is what it is famous for, but that requires the right combination of subject/focal distance and background distance/contrast. Lots of people buy a Helios and are disappointed because it's no-where near the swirliness they see in all the pictures. Here's a more general review of one of the models, focusing beyond the swirl and including a bunch of normal compositions. Also, it's worth pointing out that while the Helios does swirl, so do lots of other lenses from this time, and they do so almost as much. Once again, the internet glorifies the one that is "the most" of something and the ones that are a close second get no attention whatsoever (link with timestamp): Also, and this is quite controversial I know(!), but it is possible to close the aperture of these lenses(!!), and this tends to increase contrast and sharpness and reduce flaring etc - all the things that happens when you do this to other lenses(!!!). Here's a range of compositions comparing the lens wide open and then stopped down (linked to timestamp): Plus, all the swirls happen further out from the centre of the frame, so if you use it on a crop sensor then you're effectively cropping out the worst part of those optical distortions. Plus, lots of well known and highly prized cine lenses also swirl quite a bit, yet the films shot on them aren't a swirly mess. Here's a controlled test of a bunch of them, just skip through it looking at the string of lights in the background: and finally, if you crop to a wide aspect ratio, the "swirl" will only be seen on the very sides of the image, which means that the swirls are limited to being quite close to vertical - very similar to an anamorphic bokeh! Here is the Master Anamorphic 50/1.9 - potentially the most optically correct anamorphic lens ever made, and yet the bokeh is oddly-shaped with cat-eye rendering and also differently shaped towards the edges vs the middle: Compared with a swirly spherical lens like the Super Baltar 50/2.3: The character of the bokeh changes on the swirly lens from anamorphic-like on the edges to normal in the middle, which some might find distracting, but you might also find to be less distracting because it limits the distractions to the edges of frame rather than being directly behind the subject. The Zeiss CP.2 50/2.1 has very similar rendering to the Baltar above, and yet is known as a relatively neutral lens and is a workhorse of Hollywood: What I find far more distracting in bokeh is the edges of the shape, rather than the geometry of the shape. Take this example of perfectly round bokeh balls and see how distracting the ones on the right are.. and don't even get me started on "bubble bokeh"
  8. Which one(s) do you have your eye on?
  9. Looks like someone found the contrast knob! If only they made a video about contrast instead of making the internets 100,000th video on the Helios and getting basically everything about it wrong.....
  10. You better not swap... I'm still waiting on your report on the 40-80mm lens!
  11. I'd forgotten that Matteo had a ZV-E1.. here are the other videos he has done with it. and this was what he shot with the ZV1 (NOT the ZV-E1) - just as a comparison
  12. With creative ideas like this so abundant, it completely fails me why the studios only want to make endless movies about a guy with a flying mammal fetish and the tin man from The Wizard of Oz..... 🙂
  13. One thing I have learned as I get older and gradually learn more about psychology and neuroscience is that we are all very different from each other. In most cases, very very different from each other. We don't notice it because people work hard to fit in and behave like everyone around them, plus we tend to spend most of our time around people who have a lot more in common with us than the average. As an office worker in a city I don't spend much time with manual labourers from the country, and far less time with uneducated villagers. When I do spend time around people that don't have as much in common with me, like if I meet the husbands of my wife's friends for example, I tend to find a topic you are both interested in and just stick with that. There are lots of people I am friends with that would drive me crazy if I had to live with them - they're that different to me and these are my friends! It is widely recognised in productivity research that we all have a very limited amount of self-discipline per day, and constantly using it all the time is a big predictor of burn-out. So I'd say that you think it's a choice because it's a choice that isn't that far from your natural behaviour, preferences, habits and values, and so for you it isn't a very difficult challenge to overcome with willpower, but that's not the case for everyone, or even a great many people. There are likely things that I think are easy that you would find completely impossible, and vice versa. I mean heck, it's pretty obvious from these forums that a lot of the time we can't even stretch our thinking to how differently other people like to use their cameras!
  14. If you want to visit the past, I'll buy a G7 and re-sell it to you for USD$999!! 🙂
  15. I recommend the movie "The Congress" from 2013.
  16. Looks good - muted in a very appropriate way. How did you handle the post workflow, especially colour grading? Fashion is perhaps one of the genres that require the most "accurate" colour so that product colours reflect the actual products.
  17. Interestingly enough, they've used Zcam on previous MI films... https://ymcinema.com/2020/10/09/z-cam-e1-crash-cam-spotted-in-mission-impossible-7/ Agreed. My impression was that there are three types of productions: High budget feature films / flagship TV series These have the budget to use high resolution RAW capture, high-end cameras and fancy lenses, significant budget for professional colour grading, to promote the film they get lots of media attention and interviews etc. The process is overseen by professional folks who know how to extract every ounce of quality. Low-medium budget feature films / most TV shows These don't have the budget for extravagances and shoot with only the level of equipment that is necessary for professional results, using lower resolutions and Prores, using solid but less remarkable cameras and lenses, get minimum colour grading budget, and get far less media attention (and basically no media attention for technical matters). The process is overseen by professional folks who know how to do the basics so that the result is solid but is delivered within budget . Amateur features / short films / cat videos Devote more person-hours to their short film than major Hollywood feature films but spend that time obsessing over camera specifications and lens technical sharpness tests, scouring over the latest $100M feature film post-workflow and trying to implement every tool and technique, insisting on only the best. Most of the time their lack of basic understanding means the result is worse than even very low budget professional productions. A quick search revealed that IMDB says that Game of Thrones was shot on Prores and mastered in 2K.... https://www.imdb.com/title/tt0944947/technical/ and more searching reveals that it was the first three seasons shot in 1080p, then 3.2K from Season 4 onwards: https://thedigitalbits.com/item/game-of-thrones-complete-series-4k-uhd I wasn't able to find any original source for the above, but it appears to be the consensus. The fact it was shot in 10-bit 4:4:4 suggests it was compressed as RAW isn't 10-bit. Prores 4444 XQ spec is 396Mbps so this is roughly equivalent. Season 1 used the HDCAM SR format: https://en.wikipedia.org/wiki/HDCAM So yeah, Prores is good enough.
  18. The discussion seems to be about reproducing colours that are lifelike, or accurate, or real. I posted an interview where a world renowned expert discusses the subject. I thought that it would be of interest, considering that colour grading is one of the weakest areas of knowledge online. There is no "point", only information.
  19. kye

    Canon Highlights?

    I haven't reviewed the current batch of cameras so not really. Realistically unless you have the cameras yourself then you need to find a source online where someone has done latitude tests. CineD.com does good ones, so that's a good place to start. For example, here are a few cameras under exposed and pushed back: But when reviewing these you have to also compare how far over each camera can do as well, as different cameras put middle grey in different places. You'll also note that the Sigma FP uses different notation ("ETTR" vs "stops under") because they didn't know where to put middle grey and so compared to a different scale. Like many things in cameras - it can't be reduced to a single number so you have to do the analysis and comparison yourself because half the benefit of the information is the understanding that you get in figuring out how to compare them yourself.
  20. Peter Doyle (colourist on Harry Potter, Lord of the Rings, etc) speaks about how closely we can reproduce the colours in the real world. Spoiler: no. (linked to the relevant timestamp)
  21. kye

    Canon Highlights?

    I should also add to the above, that if you're shooting with any modern camera with 12stops or more of DR in a high-DR environment and the shadow noise and highlight clipping are both visible, then stop grading your images so they look like log footage and add some contrast FFS 🙂
  22. kye

    Canon Highlights?

    I have also swapped from reviewing DR figures to looking at latitude testing, and even did some latitude tests of my own cameras as they were not performed by CineD. Sure, you might have one or two more stops in outright DR, but if those extra stops are bright purple or leafy green then they don't count as much as ones where the colours are neutral and the only issue is noise. This is especially relevant when shooting in high DR environments I think, as one of two things can happen: You're shooting with proper exposures and the right ratios, in which the extra stops of DR will only be included deep into the highlight and shadow shoulder/knee rolloffs, so are providing a relatively minor improvement to the image You're not shooting with the right exposure and ratios and you need the extra DR in order to bring up relevant details from the shadows or pulling down the highlights to bring out relevant details from there - which in either case is heavily dependent on how good those areas look When you start evaluating cameras on that basis, the rankings get shuffled significantly with some "high DR" cameras taking a pretty awful fall from grace, whereas others with more modest DR numbers climb up that ranking because all those stops are neutral and very usable.
  23. kye

    Google Meet/Zoom ?

    Even if you live in a timezone that doesn't exist!
  24. kye

    Panasonic GH6

    Not really, and it's sort-of complicated. The short version is I choose the mode with the bit-rate and codec I want, then look at what resolution options the camera gives for those settings. The long version is that it's more complicated, and you should really do tests to see what works best for you as it might vary between situations, for example if it involves more or less movement in the frame, more or less noise in the image, etc. At a high-level, there are a few advantages to shooting at the delivery resolution: The downsampling happens in-camera, rather than in your NLE, so it should be faster in post Rolling shutter might be less Bit depth on the sensor read-out might be higher But, there are also some advantages to shooting a higher resolution and downsampling in post: Downsampling in post is likely to be higher quality than in-camera, because in-camera it has to be done real-time and things like battery life and heat dissipation are considerations Any non-native resolutions might involve line-skipping, pixel binning and other non-optimal downsampling, which this may avoid Compression artefacts tend to scale with the resolution, so downsampling to timeline resolution in post lessens how visible these are You can punch-in in post more if the need arises, which also occurs when stabilising For a given bitrate the image quality is normally higher at a higher resolution, so you're starting with a better position For my setup, I shoot the GH5 in the 200Mbps ALL-I mode because it's ALL-I and therefore is nicer in post. I decided this over the 150Mbps 4K mode because that is IPB, making it much more intensive to edit with, and also over the 400Mbps 4K ALL-I mode because that would require me to buy a UHS-II card which was hugely expensive. However, I shoot the GX85 in the 4K 100Mbps IPB mode rather than the 1080p 20Mbps IPB mode. The 4K mode is IPB, but having 100Mbps is more important than the editing performance. I'd rather have a 100Mbps ALL-I mode, but if we're wishing for things then we'd be changing topics, so I choose the best from what I have. In terms of the GH6 and Prores, they're all 10-bit ALL-I modes (as they should be!) so the performance in post is mostly a moot point compared to IPB codecs, so it's probably more a case of making the trade-off between disk space and if you need the extra resolution for anything in-particular. I think with projects that are more straight-forwards then shooting at 200Mbps 1080p is perfectly sufficient. Remember that many low-budget feature films were shot with 1080p Prores HQ around 170-180Mbps and they were screened in theatres on screens larger than the walls of most private home-theatres, so the image quality should be sufficient for anything we could be doing. If you're shooting in uncontrolled situations where post is difficult, or if you're unsure what the footage will be used for in future, or if you're doing VFX, essentially if there are any special circumstances around the project, then having more resolution and MUCH higher bitrates might be worthwhile. There's an argument to be made for shooting slightly higher than the delivery resolution, at maybe 2.5K for a 1080p master, so that's something to think about as a sort-of middle ground, if that is available in the GH6 - I'm not that aware of what modes it offers and I know the GH5 has some intermediate sizes, like 3.3K 4:3 in the anamorphic modes.
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