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kye

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Everything posted by kye

  1. Great looking EVF, and I'm very curious about the FP-L and FP (maybe it will get improvements via firmware?)... It would work the way that any camera works. The basic logic must be that the image is taken from the sensor and processed, then for each display (eg, the screen or EVF or video-out) it must be processed separately considering that each one will be a different resolution and have different needs for the OSD etc. If you only had one processor that resized the image and added the OSD then it would only be able to show the image on the output OR the screen, or can't show it on the EVF and the screen simultaneously, etc.
  2. I guess this is really my question. I am in a strange place where I know that most of YT film-making 'knowledge' is actually BS and that the techniques the pros use for things like exposure and post-production is really the way to go, and also that I am interested in learning more about shooting, specifically when I find myself out shooting how to look at a situation, where to put the camera, how to move it, and in editing which shots to use and in what sequence. However, I shoot in a more observational style where I shoot real events, I (almost) never direct, I shoot in only available light, and am often given very limited options as I have to participate in what is happening ("you must remain seated when the bus is moving!"). So I have no use for discussions about how to direct, or how to build a set, or how to choose lights, or what the historical context is in the 14th century Ottoman Empire, or how some actor stood on their head for 20 hours a day to prepare for their role as a lamp-post, but I am very interested in everything to do with the camera, camera equipment, and how to use it both technically and creatively, as that's the part I do have control and options. I'm also not particularly interested in hearing about what people do just because they're famous. Once I found that I was stuck on the STORE.ascmag.com website and went to the normal one must more things made sense! I was thinking "man, this website really sucks" lol
  3. Lots of them seem to be around on Ebay.. they're not cheap though.
  4. I'm tempted, but not really sure what their style and content is.. are there sample issues or articles around that best showcase what you're buying?
  5. Anyone watching the P2K sales on Ebay will realise these things are going up in value like a Banksy going through a shredder...
  6. I've previously celebrated the benefits of FHD shooting, but a very large caveat to that is that the codecs really have to support those modes, and unfortunately on newer cameras this often doesn't seem to be the case. It doesn't matter how many pixels there are, if you're projecting / viewing the total image on a screen the same size regardless of the resolution, then having a FHD mode with dramatically less bitrate than a 4K mode will just look inferior. For example, comparing a 100Mbps 4K codec with a 35Mbps FHD technically has more bits per pixel in the FHD mode, but it actually just has a third the bits over the whole screen, plus any artefacting on the 4K one at the pixel level will also be smaller. If anyone is considering trying to get the best results from cheaper cameras that can shoot 4K then the strategy is probably better to shoot in 4K, even if you're putting that footage onto a 2K / FHD timeline. Plus, with the computers and storage we have in recent years, most cameras that only shoot FHD probably have such a low bitrate that a more recent 4K image downscaled would be a better bet anyway. Of course, unless you're looking at a camera that really stood out and optimised it's FHD modes.
  7. The purpose of any lens used for film-making (as opposed to scientific or measurement purposes) is to look good, so I would suggest that a lens that looks bad is bad.
  8. The thing I was very surprised by, when I watched a video showing techniques like this, was how little elevation it takes to get a drone feel. They had a follow shot and the person went from a standard eye-height shot to holding it up above their head and the shot instantly transformed into a drone shot. It was a very odd experience, having just watched the shot start at eye-height and rise up in one take and while watching a synchronised BTS angle in the corner, to have some part of my brain spontaneously decide that the camera had changed. I took a note of that at the time to do more overhead shots with wide lenses (which for me is my action camera) while I'm on my trips. It really was a very cool effect. A 30-foot pole would be able to create some spectacular angles!
  9. Couldn't agree more. I asked the question in another thread and the response was overwhelmingly that the sensors don't matter, and yet, I'm sitting here after grading another test from the Micro and wondering what everyone else is smoking. I think unless you've graded ML, P2K/Micro footage, or Alexa footage, you probably just don't know what difference it really makes. I've felt like I was fighting with the footage from my various ill-suited cameras, then I got the GH5 and felt like I wasn't fighting with it anymore. The thing is that there's a big difference between not fighting, and the feeling where the footage just comes alive as you adjust things in post, but where instead of there being a sweet spot where things look right, everything looks right but different and the sweet spot just looks spectacular. Panasonic could be the people to finally make the successor to the OG BMPCC...
  10. Yeah, sounds like that might be it. When I first got my GH5 I tested the time-lapse mode, then couldn't for the life of me work out how to turn it off. I googled and watched videos but no-one was talking about it. Eventually I found something that reminded me there was a third dial on top of the camera and one twist and I was all good again. Something as powerful as the GH5 with all the deep menu settings takes a while to work out all the modes and various combinations and limitations!
  11. It's a thing, but you have to remember the sensor isn't the camera. For example, the Canon XC10 has a 1" sensor, but has a 24-240mm equivalent fixed lens, shoots up to 305Mbps 4K 8-bit footage with C-Log internally, and has a very long battery life. The ergonomics are spectacular, and is has a fan to keep it cool, which it needs because it has the image processor chip that Canon don't put into their DSLR/MILC cameras. Another example is the Sony RX10ii which has a 24-200mm f2.8 lens. These cameras had their weak points, the most notable being that the lenses were fixed and didn't offer much shallow DoF due to the crop factor, but I very much doubt that anyone anywhere was thinking they'd be replaced by something with no zoom, terrible ergonomics, no articulating / flippy screen, and a battery that can barely run the screen for a few hours on a (non-replaceable) battery charge, without even processing video.... Would a smartphone with a 1" sensor replace a device with a tiny battery, non-articulating screen and single tiny prime lens? Maybe, but their days were numbered anyway. Of course, it might take longer than you'd think - the wide camera on the iPhone doesn't remotely compare to a GoPro, despite using broadly the same sensor size.
  12. Firstly, I don't think there is clinical in a bad way. Clinical is the absence of aberations. Aberrations can be bad, like excessive CA (I suspect this might have the least fans of the aberrations?) but barrel distortion is favoured and sought after. You also have to be careful conflating depth with other things. The Takumars are lovely lenses, have beautiful rendering, lovely diffusion from their coatings, but are notably flat and not 3D looking. In that sense, a more neutral lens might have more depth... I've never been a fan of swirly bokeh before either, however I think there's an interesting element to it. Firstly, the aberrations of anamorphic, which some associate with classic cinema or being "cinematic", includes things being compressed horizontally at the left and right edges of frame. Also, the bokeh is taller than it is wide. When you take a lens with swirly bokeh, the bokeh on the very left and right of frame has that taller-than-it-is-wide shape, so can be associated with the anamorphic look. Of course, it could also be associated with that "I've eaten something very poisonous and I'm about to pass out" look, that personally, I don't find all that appealing and aren't looking to include in my videos. Secondly, the lenses that swirl are almost always vintage lenses. Vintage lenses are known for having more diffusion from their less-modern coatings, as well as other pleasing aberrations, so much so that I suspect the love of the swirly bokeh look can't really be isolated from the love of a more vintage look in general. I've just received my Tiffen Black Pro Mist 1/8 filter and did a quick and very unscientific test comparing my Helios+SB combination on MFT (so getting some but not all of the image circle) with my Voigtlander 42.5mm f0.95 lens, both with and without the BPM filter. I tested at f0.95, f2 and closed apertures with a very bright point-source light in frame (my phone in torch mode). First impressions are that the Helios has a stronger diffusion than BPM 1/8, at least towards the edges of frame, the Helios doesn't gain contrast as you stop down but the Voigt does (it has a lot of diffusion wide open and very little by f2). Overall the BPM filter goes a long way to mimicking the diffusion qualities of the Helios. Of course, the bokeh, flares, and sun-stars, etc are all completely different.
  13. I've used this rig lately and I'm really liking it. It makes the Micro feel a lot smaller while still having a monitor.
  14. This is all true, but there are already 5-6 pound cameras! I'm just saying I think there's a gap, not that every camera somewhere else in the features landscape should all be eliminated in order to fill my gap 🙂 The Micro has a full-sized HDMI. In reality it's just a slightly larger connector, so having a robust socket isn't impossible.
  15. In terms of price, fake SJ4000 action cameras can be had for under $50. They shoot 640x480 in something like 1Mbps* and 2 stops of DR* but you don't see people using these as crash cams - quality does factor into the equation. (* this isn't strictly true but after you've vomited from looking at the images you won't be able to tell through your tears)
  16. It still needs an external display. I have the Micro, but by the time you add an external monitor it's the size of a 1DX. Also, I kind of don't really understand the logic of questioning why a camera needs to be small. You can always add a rig if the camera isn't big enough. I would love someone to direct me to the department for things I add to my rig to make the camera smaller / lighter. The Sigma FP is a full-frame cinema camera that records RAW internally, and has decent battery life. Really there's no excuses.
  17. Yes, they were likely put in positions that were high risk.. otherwise, they did well, destroying at least three of them! I've read in multiple places, including from Shane Hurlbut about Need for Speed (link to first article here) that using crash cams is a tricky thing. If you start with the premise that you will destroy the camera, then the tendency is to be frugal and get the cheapest cameras possible. Getting the cheapest cameras possible means getting the crappiest image, so you get to a point where the image is so bad you don't want to use it for more than a few frames in the final edit, which makes it worth less to the production, which means you want to spend even less on it. But the problem is that it's a false economy. Using any camera that doesn't offer manual controls means you have to 'fool' it into using the right settings by doing camera tests with taking light readings and dialling in NDs to work out how to get the right ND for it to choose 180 shutter on its own. The limited dynamic range of such things is also a PITA in trying to match the footage in post. .....and if we're talking convenience in terms of having a screen when setting up the cameras instead of using a monitor? That's from the article I linked above. Here's the trailer with each of the shots labelled, to see the Gopro shots and also for general interest: When you're using a C500, Alexa, and 1DC, you can't imagine that someone would reach for a Gopro because they have many options in that form-factor. Same for the E1, although it has a better codec. If someone released a small form-factor camera then I think they could easily have it "replace" Hollywood using Gopros and E1s as crash/helmet cams, if the sensor had a great image with lots of DR then it could replace the P2K / P4K / P6K for budget film-makers, and fit into all sorts of other uses like gimbals, drones, and other jobs where weight and size matter. I've been on a quest now for a tiny camera to shoot fun projects out and about, especially since travel is out of the question, and I got to having a modified action camera where I loathe the 15Mbps files, my GF3 where I am disappointed because the h264 is so much crappier than the RAW stills which show what the sensor is capable of, and general despair about the third high quality option because ML is so confusing and fiddly and unreliable, the P2Ks are stupidly expensive, and the Sigma FP h264 is poor and the RAW isn't compressed so file sizes are enormous. I'd previously eliminated the E1 because the 100Mbps still looks like every over-sharpened low-bitrate low-bit-depth consumer image next to the P2K. Essentially I'm staring into the black hole where a decent camera option should be, but isn't, and I think lots of people would also like there to be one here, but there just isn't.
  18. So $7K for a working setup, vs P6K or P6KPro, but both setups are absolutely huge. Comparing to BMPCC 4/6K Komodo rigs would be larger than BMPCC 4/6K because the monitor would be additional height. Lots of great points in here, and a useful summary of the state of the DSLR revolution... I know we're getting a bit off-topic from the Z-cam E2-M4, but Z-Cam are one of the very few who are pushing the envelope with big codecs and resolutions/framerates in small size and cost packages. When RED first entered they were the plucky upstart challenging the incumbents, but now they are an incumbent and people like Zcam are the challengers.
  19. The LUTs seem to be the kind where you can record things as directed and then just apply and get what the designer intended, but maybe not. Have you tried reaching out to the designer and getting some help? If you're buying something then you should get some kind of support for using it correctly...
  20. With the Komodo being USD$6,000 it's a serious financial hit, especially once you rig it out. It would be very interesting if RED truly went for the "easy on-ramp" approach of creating a budget cine line that is affordable to entry-level folks and prevents them from investing in and getting familiar with another brands lineup. Something under the $2500 mark would do that neatly, and would bring the fight squarely to BM, assuming that the specs were there. I think there's a "hidden" niche for ultra-compact cine cameras with internal recording and usable screens. Not only are they great as an entry-level offering, but they're great on gimbals, crash cams, and all kinds of other tasks. Having to setup a cine-cube as a crash-cam with a HDMI monitor to check settings / composition / focus and set it rolling, then disconnect the HDMI before the vehicle drives off is a pretty cumbersome workflow. Currently this niche seems to only have the original BMPCC and the Sigma FP. Everything else either records a consumer codec (h264/5) or doesn't have a screen. Even if such a camera didn't record RAW but simply Prores HQ, that would be a great offering. Hollywood is still using 'crappy' cameras as crash cams.... here's the Zcam E1 being destroyed used on Mission Impossible 7: Source: https://ymcinema.com/2020/10/09/z-cam-e1-crash-cam-spotted-in-mission-impossible-7/ This might be a reason why the Blackmagic Micro Cinema Camera is still listed as current by BM, when it's basically the same as a OG BMPCC except for the 50p, and the OG BMPCC it treated by BM like it's been "superseded" multiple times over. By why was the E1 chosen over something like the BMMCC? From the article: My answer is that it's cheaper, and has a better form-factor, including a screen.
  21. Welcome to the forums... While I don't know about your camera or these LUTs specifically, here's some general thoughts: You should set exposure and WB in-camera for the camera / codec that you're using to get the correct exposure. There's lots of debate about ETTR and other exposure techniques, and experimentation is good, but normally the 'correct' settings are the best, as often colour profiles (if you're not shooting RAW) will encode the highlights and shadows with a lower contrast and give you headaches in post if you're trying to re-expand anything in those ranges. Sometimes LUTs are designed to have a different exposure setting than the correct one for your camera / codec combination. In your NLE you should be able to adjust the image before the LUT is applied, which often helps. If you can, you should apply the exposure correction with a linear offset style control in Linear gamma. LUTs are often designed to be applied with a partial opacity, so that's worth experimenting with, although it doesn't appear that the one you're looking at above is one of those. LUTs often work best if you're adjusting levels before the LUT is applied. For example, Lift Gamma Gain adjustments underneath the LUT can often yield good results. It's also worth saying that there is no 'correct' colour grade. Taking images and carefully using a colour chart to make the final images perfectly match the rec709 colour space is a reliable way to make the images look pretty awful (IMHO) and older Sony cameras are known for having some of the least desirable colour science, and yet when they tested them they found that it was more accurate than Canon or Nikon which have more desirable colour science. Think about the story and the message you are trying to convey, then think about the character / scene / shot and colour grade with the aesthetic that best aligns with that moment. Film-making is a creative process. Look at this google image search: Lots of different colour palettes, but none that you'd say were 'accurate'. If it looks good, it is good.
  22. Great stuff... looking forward to another competition! Can we have multiple categories? A photo and a video component. Should we allow multiple entries per person? Half the fun, for me at least, is seeing what people come up with.
  23. kye

    Redundancy

    Well said. Ultimately, when all the good stuff has been done, you can either repeat the good stuff or .....
  24. Everyone is lost in translation. However, I'd be curious about a definition of 'business' that doesn't involve 'money'. Maybe you mean 'profit' instead? I get your point, which is that learning by watching other people on a film set is a worthwhile endeavour and can make you better at your own role. However, the point that I was making, and might be beyond the culture and mindset of the film industry, is that everyone is making decisions that impact things further down the line, but the lack of exposure further down the line means that the decisions are made not knowing how those impacts happen. Learning relies on feedback, which is always imperfect when it has to happen between people. If this wasn't a thing, then why are there articles from the people who work in production that are focused on how they can better educate the people who work in pre-production to avoid creating problems they have to solve in production, and articles from the people who work in post that are focused on how they can better educate the people who work in production to avoid creating problems they have to solve in post? Yes, there are feedback mechanisms, but until you're forced to solve all the problems that you create, you won't have a full exposure and thus won't have full learning. The biggest challenge in working as part of a team is that when the project isn't a success, everyone thinks that the problems were someone else rather than with themselves, when typically, everyone contributed to it, at least in some small way, so the opportunity for learning from that is lost. Think about a great director, and how having a great director can really energise and really focus the team to making a great end result. Everyone knows examples of that. But there will also be examples, probably less publicised, where the 1st AC was great and really impacted the whole production, or the 1st AD, or the 2nd AD. I would wager that there are examples, if you could somehow google every film set that ever was, where someone great was able to really make a difference to the whole production and final result, from every position on a production, pre, prod and post. The things they did really well probably aren't learned because there's no feedback and everyone has a SILO'd mentality that what they do impacts things only so far, and not beyond that, which is due to a lack of feedback. Absolutely. There's visible problems and invisible problems. If you do so something that results in something you know is bad, like crunched audio, then you have a standard already set, you know you didn't meet that standard, and you probably know a way to do it better next time, or can google it. But if you do something that results in something that you don't know is bad, like doing things a less efficient way that still gets the job done, or making decisions that are creatively non-aligned with the emotional tone or motivation of the project, then there isn't something you can point at and know you need to change things to get an improvement. You said "seeing the outcomes on screen while you're pulling focus". I was just replying and including an example you gave. If you think that me replying to an example you gave means that I don't know very much, then I guess that's unfortunate and difficult for you, but I guess that over time, with patience and hard work, you can get better. We can all learn new things and improve 🙂
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