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Attila Bakos

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Everything posted by Attila Bakos

  1. The developer of libgphoto2 also did it sometime last year, I haven't checked it though: http://www.gphoto.org/proj/libgphoto2/support.php
  2. @Papiskokuji If you can upload an internal and an external version of the same shot somewhere, I can take a look at it.
  3. No, the magenta issue is something else, but I wouldn't worry about it too much. It's not something you see in each clip, I haven't seen it on my X-T3 yet. For the workarounds check this thread:
  4. But....ahhh... at least we have workarounds.
  5. It looks great, but how you can protect the back of the screen when folded? Or the edge.
  6. Is there a changelog somewhere?
  7. There's a thread about it here: https://forum.blackmagicdesign.com/viewtopic.php?f=21&t=88961 Make sure you're updated to the latest drivers.
  8. Did some tests, inside and outside, couldn't replicate the issue. However I see that F-Log has a messier red channel, so if you're unlucky, you could absolutely run into situations where the difference is as pronounced as in John Roque's examples. If there's an issue here, it must be about compression. That being said I wouldn't recommend against F-Log just yet, I never had any problems so far. It would be nice to see if an external recorder fixes the problem for those how are seeing it.
  9. Any chance you could share the original for this clip? Just the F-Log one.
  10. I'll do that tomorrow. I already submitted one to Blackmagic. If you can, please do the same.
  11. This correction should be the very first thing in the chain. Funny thing is that sometimes you will prefer the uncorrected version, especially with nature stuff, the wrong matrix gives a bit more warmth to the image.
  12. I forgot to mention this in the video but the fixes should only be applied to non-HLG footage.
  13. The issue this video covers was already mentioned in several topics, but I promised a video explanation and fixes, so here it is. Beware: long, boring, bad English.
  14. Wish I could help with C++. I use Matlab for my stuff and it's pretty convenient. If I didn't have access to it I think I would use Python.
  15. Oh yes, this is the kind of detail that excites me Keep them coming. Too bad I can't scroll that still image ? I've chosen not to deal with hue shifts in my own conversions, but in your situation where one camera has way more DR than the other, it seems like something that can't be ignored.
  16. It records a lot of stuff, including aperture and ISO, use Exiftool. Here's a sample output: ExifTool Version Number : 11.29 File Name : DSCF7556.MOV Directory : . File Size : 606 MB File Modification Date/Time : 2019:01:26 19:27:17+01:00 File Access Date/Time : 2019:01:26 19:34:59+01:00 File Creation Date/Time : 2019:01:26 19:34:59+01:00 File Permissions : rw-rw-rw- File Type : MOV File Type Extension : mov MIME Type : video/quicktime Major Brand : Apple QuickTime (.MOV/QT) Minor Version : 0.0.0 Compatible Brands : qt Movie Header Version : 0 Time Scale : 25000 Duration : 25.00 s Preferred Rate : 1 Preferred Volume : 100.00% Preview Time : 0 s Preview Duration : 0 s Poster Time : 0 s Selection Time : 0 s Selection Duration : 0 s Current Time : 0 s Next Track ID : 4 Track Header Version : 0 Track Create Date : 2019:01:14 16:13:13 Track Modify Date : 2019:01:14 16:13:13 Track ID : 1 Track Duration : 25.00 s Track Layer : 0 Track Volume : 0.00% Image Width : 4096 Image Height : 2160 Graphics Mode : srcCopy Op Color : 0 0 0 Compressor ID : hvc1 Source Image Width : 4096 Source Image Height : 2160 X Resolution : 72 Y Resolution : 72 Bit Depth : 24 Color Representation : nclc 1 6 6 Video Frame Rate : 25 Time Code : 3 Balance : 0 Audio Format : lpcm Audio Channels : 3 Audio Bits Per Sample : 16 Audio Sample Rate : 1 Matrix Structure : 1 0 0 0 1 0 0 0 1 Media Header Version : 0 Media Create Date : 2019:01:14 16:13:13 Media Modify Date : 2019:01:14 16:13:13 Media Time Scale : 25000 Media Duration : 25.00 s Handler Class : Media Handler Handler Type : Time Code Gen Media Version : 0 Gen Flags : 0 0 0 Gen Graphics Mode : ditherCopy Gen Op Color : 32768 32768 32768 Gen Balance : 0 Text Font : System Text Face : Plain Text Size : 12 Text Color : 0 0 0 Background Color : 0 0 0 Font Name : Other Format : tmcd Format : Digital Camera Information : FUJIFILM DIGITAL CAMERA X-T3 Movie Stream Name : FUJIFILM MOV STREAM 0130 Make : FUJIFILM Camera Model Name : X-T3 Modify Date : 2019:01:14 16:12:24 Artist : Thumbnail Offset : 985974 Thumbnail Length : 8447 Copyright : Exposure Time : 1/100 F Number : 4.0 ISO : 640 Sensitivity Type : Standard Output Sensitivity Date/Time Original : 2019:01:14 16:12:24 Create Date : 2019:01:14 16:12:24 Shutter Speed Value : 1/100 Exposure Compensation : 0 Metering Mode : Multi-segment Version : 0130 Internal Serial Number : FF02B4624018 Y54774 2018:08:28 930330111016 Quality : NORMAL Sharpness : 0 (normal) White Balance : Kelvin Saturation : 0 (normal) Noise Reduction : 0 (normal) Fuji Flash Mode : Not Attached Flash Exposure Comp : 0 Focus Mode : Unknown (65535) Slow Sync : Off Picture Mode : Manual Shadow Tone : 0 (normal) Highlight Tone : 0 (normal) Grain Effect : Off Auto Bracketing : Off Blur Warning : None Focus Warning : Good Exposure Warning : Good Film Mode : F0/Standard (Provia) Min Focal Length : 18 Max Focal Length : 55 Max Aperture At Min Focal : 2.8 Max Aperture At Max Focal : 4 Rating : 0 Frame Rate : 25 Frame Width : 4096 Frame Height : 2160 Lens Info : 18-55mm f/2.8-4 Movie Data Size : 634417152 Movie Data Offset : 1050112 Aperture : 4.0 Avg Bitrate : 203 Mbps Image Size : 4096x2160 Megapixels : 8.8 Rotation : 0 Shutter Speed : 1/100 Thumbnail Image : (Binary data 8447 bytes, use -b option to extract) Light Value : 8.0
  17. I finally figured out why I experienced problems with the LUT. An incorrect YCbCr->RGB conversion will result in values outside the 0-1 range. The LUT sees these values as 0 and 1 in Resolve, that's the reason for the inaccuracy. Premiere handles the LUT differently, there is no clamping there, and the results will be perfect, identical to using the DCTL version in Resolve. However it's possible the build a perfect LUT for Resolve as well, which will come in handy for non-Studio users. I actually built one, I plan to publish it alongside a video describing the problem in detail.
  18. You're asking the guy who just so happens to have a gay porn actor as his profile picture I know, I know, how do I just so happen to know that... the URL of his picture is telling.
  19. How did you find out that 22%? For a moment let's forget about Lutcalc data. I just shot a grey card at 46% in F-Log, using ISO640 and 1/40s. Then I switched the camera to HLG and shot the same card at ISO1000 and 1/60s. Looking by the numbers it's the same exposure (aperture did not change) but if there's no added gain in HLG then it's practically 2/3 stops lower than F-Log. In this case the grey level is about 32-33IRE.
  20. I tried removing the full range flag, no change. Also tried removing the full range flag & altering all color related tags, no change. Premiere and Resolve seem to completely ignore these tags.
  21. Yes in most cases that LUT will give good results, but I had some shots with pink colors where it was ever so slightly off. Yes you can alter the tags without transcoding, but I don't see why you would do that. Fuji's tags are actually correct, the problem is that the mainstream editors ignore them. If you modify the tags the files will look off even in editors that actually care about the metadata.
  22. @androidlad Upon further inspection I found out that the Rec709toRec601.cube LUT is not 100% accurate, sometimes it will be slightly off. This problem might be something that can't be fixed with a single LUT, or matrix. For a really accurate conversion transcoding seems to be the only way: ffmpeg -i INPUT.MOV -vf colorspace=all=bt709,scale=in_range=full:out_range=full -c:v prores_ks -profile:v 2 -c:a copy OUTPUT.MOV Just remember to switch ProRes to full range once it's imported.
  23. Yeah that's the old way of doing it, but the method androidlad mentioned is faster, I'd recommend that one. The presets are under Effects->Lumetri presets->Technical.
  24. Yes I'm interested in that as well, but unfortunately no external recorder here If you check the HLG files in Assimilate Scratch and in Resolve, they look different. But if you go to the media section in Scratch and change data format from the recognized Rec2020 to Lin/sRGB and change HLG to SDR, they will look the same.
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