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Jimmy

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Posts posted by Jimmy

  1.  

    2 hours ago, enny said:

    that was really gay i was more entertained and scared with normal trailer

    Why do I get the feeling you didn't watch that in VR? You just watched on phone or moved the video with your mouse, right?

    1 hour ago, IronFilm said:

    Future proof??? That is a risky/tough ask...  is ANYTHING really future proof???

    That's why I used the word "fairly".... clearly no one knows for sure.

    7 hours ago, gh2sound said:

    Currently working with BBC on audio integration for VR - they're taking it very seriously especially nature programming.

    I saw on the program "Click" their binaural microphone and recording studio.... very clever stuff!

  2. Not sure the 7d ii was a huge video success that got everyone salivating and hoping for ML?... 

    Nothing since 5diii caught the imagination...

    4k, new sensor and DP-AF might just bring the ML boys back.

  3. There may have been a few heart attacks with that too!

    Though my fear is more the psychological impact.... there is something intensly creepy about the two horror trailers I have mentioned... realism and technique will only multiply this.

    That's without thinking about people who will inevitably add drugs to the mix

  4. Yea, totally agree.... It's almost better to look at it as a new medium rather than VR filmmaking or 360 filmmaking.

    CG and green screening will play a big part in these early days and I think breakthroughs in 360 binaural sound will play a big part in directing the viewer. As much as I enjoyed the Insidious trailer, the visual cues were obvious...

    I just watched the Conjuring 2 VR trailer and their audio cues and slight camera movements (CGI) were a more natural way to direct the eye. Once again though, it showed that horror will be a serious, serious player in VR.... It is almost unbearable. It took all my nerve to not tear off the headset... I'm not sure I could cope once we are getting towards real life visual resolution.... and i'm a big horror fan.

    I've been thinking alot about the sort of multiple narrative idea too, where your choices could change the experience. As VR is quite a single person experience, for now, something as looking in a certain direction at a certain point in the film could fragment it off... completely reworking the idea of linear, directed film making.

  5. It's the dream.... New sensor with 13-14stops.... good ISO.... raw

    I'm hoping the huge demand might bring the ML team back... but like I said, no point guessing or getting excited. For now, let's quietly dream.

  6. The fact that you guys are using terms like "aren't the main people..." and "my guess is".... shows that you, like us... know very little about who is doing what, or even the hierarchy of ML.

    Alex is certainly still very active on the ML forum.... So maybe it is just better to wait it out, rather than both sides using guesswork.

     

  7. As soon as the 5D4 is out, they will be checking the code out.. I'm sure.

    They are quiet right now because what is the point in hacking cameras like the 80D, that get used by vloggers who post straight to youtube?

    The 5D4 will be a massive, massive launch and everyone will be clamouring for ML...

  8. 31 minutes ago, tweak said:

    ML is done. 5D4 wont get ML and all serious shooters will stick with 5D3. 

    Confirmed.

    Confirmed by who? Please give a link.

  9. I'm not 100% giving up on ML getting their hands on this.

    People point to a lack of activity, but the 5D4 will be the first massive launch that could see them interested again.

  10. I can understand having  c range.... but they need to have a 1dc mk ii if they want my money.

    C-log or ML... otherwise Canon don't get another penny from me... as much as a like a lot about their system.

  11. @IronFilm

    Thanks for the input... what are you thinking will be a fairly future proof resolution? (Once stitched).... I'm thinking high quality 8k x 4x as bare minumum, but that bring a lot of pitfalls and headaches. The Facebook rig has been the best looking footage I've found, so far... 

    If GH5 is 6k ... they could make a great rig.

  12. I actually fear a little for horror VR.... I was watching reactions of people using the paranormal activity game on Vive and some were breaking down in panic.

    Super real immersion combined with horror could be a recipe for disaster

  13. I've done an hour on Vive without any nausea or discomfort.... the latency and comfort is great ... though Gear, and especially cardboard, are uncomfortable after a while.

    The tech, latency and headset comfort will get better and better though... 

  14. I'm really hoping that now imax are stepping in the ring.... the idea of imersive narrative (180 to 270 deg) will squash the 360 gimmick.

    Leave 360 for the sports stuff... weddings... family videos etc (note that I am not knocking those creative forms...I have preordered a gear 360 for family vids)

  15. 7 hours ago, Lintelfilm said:

    I think the big unknown is wether people will actually want to wear headsets to watch TV drama etc. 

    Yeah... it certainly isn't gonna replace a cinema experience of something like a romantic comedy.... it will be genre specific, for sure. Sci-fi , action and horror seem the perfect genres... as well as the really good imax "experience" films. I think Pixar are already on the case too.... though a world full of kids in vr headsets is a worrying thought!

    BTW... Did you see the news today that imax and Google have paired up to create what they call the first cinematic 3d 360 camera.... I can only imagine the price of that!

    Now go load up insidious on your cardboard.... headphones on... time to get scared!

  16. I've spent the last few months now really getting involved in VR... Learning everything I can and testing all the top (and low end) gear. My end goal is in the app side of things... But I wanted to make a post about 360 video and where I see VR filmmaking going.

    VR is still very much in it's infancy and the tech is nowhere close to perfect, pixels are easy to make out and the heavy headset, tethered to a large computer*, is not the most comfortable way to be entertained (*Vive and Oculus)... But the magic of VR is clear the minute you put a headset on. It is a stunning experience and really does go some way to tricking your brain into feeling like you are in another world... Even senses like movement and touch can be tricked.

    The first experience I had was in Oculus, with a game of sorts called "Life of Lon".... After floating around in the sky for a while, the spaceship I was in suddenly nose dived towards the ocean... I literally clung onto the desk in front of me (in the real world) as the sense of speed and dropping from the sky was incredibly real. This was when it struck me that VR as a narrative means will be huge. That sense of immersion is so well suited to certain genres.

    My first experience of narrative VR was a trailer for Insidious 3... It is creepy as hell and the PERFECT use of the format... The feeling of something behind you or in your peripheral vision is palpable. They are also clever in their visual and audio cues to guide you to look in the right places... Essential for a 360 experience.

    This brings me onto 360 video as a narrative tool.... For almost everything other than the first person view done so well with insidious... It is just a massive gimmick. It is nauseating, unnatural and, worst of all, boring. Most of the films on the Oculus video app are misusing the tech badly, making you swing wildly around, looking for the action. Narrative needs direction, 360 video takes that out of the equation, unless in very clever hands. The other downside is that production suffers, you can no long have lights, boom mics, dollies, cranes etc.

    My view for the future of this tech is a 270 degree, ultra wide format that allows you to sit in a normal chair... look all the way left, right, up and down... This would still provide complete immersion, but allow for the so called "4th wall" to remain in place, so lighting, directing, sound etc become a little less stressful, allowing for far better production values.

    Anyway, just some thoughts on what I think to be an amazing tech... I urge all of you who have yet to experience it to try and find a way. It is only going to get better and better.

     

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