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thephoenix

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Posts posted by thephoenix

  1. 10 hours ago, Kisaha said:

     it will be the most successful Sigma camera for sure, which says a lot!

    as you seem to see what's the future will be can you tell me the next lottery numbers ?

    you don't know much about the camera and you allready know it's gonna be a success, well you seem to know far much than we know then.

    11 hours ago, Kisaha said:

    Or the P4K for even less money! or not?

    i prefer s35 and 6k is convenient, even better in low light.

    11 hours ago, Kisaha said:

    This Sigma seems impressive to me, the body looks tiny and bigger bodies do less.

    i prefer big cameras as they are more steady. too small and or too light isn't good for me. i shot my entire life with ff film cameras or medium format cameras so even my xt3 seems so tiny to me.

  2. 60fps is really handy when you shoot handheld and non stab like i do most of the time. also helps naratively somtimes for sure, it slows thing and the viewer can take his time to watch.

    so i like having tools that can do more than one thing. the micro is tempting for sure, but the bmpcc6k is really tempting too at the moment ;)

     

  3. 6 minutes ago, mercer said:

    Just curious... do you use a lot of slow motion in your films?

    i do. i see your point coming.

    But it seem that the camera is not gonna be cheap and what i want today is a camera that is versatile, that can do 60fps as well as 23.978, that can do 4k at all these fps because it is really handy beeing able to crop in post if needed.

    why put such money in a camera that cannot do so many thing ? you might need it someday and this day you're gonna say "crap this sh.t camera can't do it"

    raw is fine, 8bit, ok sorry but no go. i would need at least raw dng in 10 bit at all fps to be interrested.

    from what i see this camera is definitively not for me, i'd rather buy a cheap black magic micro.

    to me it's kinda anachronic.

    i hope sigma proves me wrong and maybe the sensor will give us the most beautifull image, why not dreaming. but i doubt it

     

  4. 24 minutes ago, Anaconda_ said:

    It's a lot smaller than v-mounts of the same capacity and has loads of dtaps for lights, monitors etc, as well as a dummy battery. It seems very versatile to me, and isn't much more than a v-mount. 

    You do lose the ability quickly swap though, and of course with V-mouny you have more capacity options. 

     

    vmounts don't have to be big.

    https://www.newsshooter.com/2019/07/03/fxlion-nano-one-v-mount-battery-review/

    i don't really like the shape it has, must be ok on a tripod but handheld... sure it has a lots of connectors, just the shape doesn't feel right to me

  5. new 16.1b3 today

    and new bm raw 1.5

    What's new in DaVinci Resolve 16.1 b3
    • Support for the Clean Feed Viewer mode on the Fusion page
    • Support for additive compositing for ResolveFX Light Rays and ResolveFX Glow
    • Support for automatically enabling Use OFX alpha for ResolveFX Match Move and ResolveFX Drop Shadow
    • Support for encoding AVC Intra 50, 100 and 200 on DaVinci Resolve Studio
    • Ability to preserve video essence for faster rendering of DNxUncompressed clips without content changes
    • Improved representation of small cuts on the top timeline in the Cut page
    • Improved graticule and timecode display on timeline rulers
    • Improved sound library search with support for binary and wildcard searches
    • Addressed an issue where accessing the Media Pool option menu on a dual screen layout would sometimes cause a crash
    • Addressed an issue where deleting a marker in the top timeline in the Cut page would not work correctly
    • Addressed an issue where trimming a clip in the Cut page would sometimes not refresh the waveforms correctly
    • Addressed an issue where trimming or moving a clip in the Cut page would sometimes result in incorrect snapping behavior
    • Addressed an issue where scrubbing the playhead in the top timeline in the Cut page would sometimes result in incorrect snapping behavior
    • Addressed an issue where gaps for manually synced clips in the sync bin would not be loaded correctly when opening a project
    • Addressed an issue where converting in and out points to a duration marker would sometimes cause a crash
    • Addressed an issue where timeline regions with titles and generators would not show some burn-ins correctly
    • Addressed an issue where clicking next keyframe in the Edit timeline curves area would sometimes not work correctly when the retime curve was selected
    • Addressed an issue where transitions from some OpenFX plugins would not work correctly
    • Addressed an issue where auto arranging tools in the Fusion node editor would sometimes cause an overlap of nodes
    • Addressed an issue where saving Fusion preferences when viewing the 3D viewer would disable the lighting options in the 3D viewer
    • Addressed an issue where the rendering and playback of Alembic model files in Fusion page would sometimes cause a crash
    • Addressed an issue where moving viewer controls in a project using video field processing would cause a crash
    • Addressed an issue where encrypted DCTLs could not be opened in ResolveFX DCTL
    • Addressed an issue where control/command-dragging media in the Fairlight timeline would sometimes not add the first clip in selection
    • Addressed an issue where AudioFX favorites would not be loaded correctly across application restarts
    • Addressed an issue where playback of clips at a different sample rate would sometimes result in clicks
    • Addressed an issue where some video clips with embedded audio would sometimes not show audio waveforms
    • Addressed an issue where the combined waveform display on the source viewer would show incorrect profiles for clips with mismatched sample rates
    • Addressed an issue with different audio limiting behavior between the Fairlight and Edit pages with native audio on Windows systems
    • Addressed an issue where the audio I/O configuration would sometimes not be saved correctly
    • Addressed an issue where the Fairlight B-Chain Settings context menu would not work correctly if the application language was not set to English
    • Addressed an issue where undoing the addition of a track on the Fairlight timeline would result in hidden tracks getting unhidden
    • Addressed an issue where some H.264 clips would decode with corrupt thumbnails or as black frames on some Windows systems with AMD GPUs
    • Addressed an issue with decoding some MP3 files
    • Addressed an issue where decoding 6K BRAW clips while using CUDA processing on a multiple GPU system would sometimes result in an error
    • Addressed an issue where some uncompressed AVI clips would not be decoded with the correct frame rate
    • Addressed an issue where rendering a supplemental IMF would sometimes result in an error
    • Addressed an issue where the camera metadata for ARRI Quicktime clips would not be initialized correctly in the Media page
    • Addressed an issue where using media management to transcode clips to H.264 with multi-pass encoding would cause a crash on macOS systems
    • Addressed an issue where exporting a project with input sizing presets applied for clips and changing the preset in a newly imported project would sometimes cause a crash
    • General performance and stability improvements

  6. well, it loaded this morning ?

    don't know why. can't complain for sure. was talking with bm representative on bm forum they could load it on mac.

    so happy that i won't have to redo all the grading

    anyway now i have the autosave activated :)

     

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