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VFX Tutorial: StarCraft II Real Life


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Hi Everybody,
New tutorial up - Real Life StarCraft II. In this tutorial I go through free move camera tracking, then importing the camera tracking to 3dsmax, placing StarCraft models into the scene, rendering 3 passes and back to After Effects for compositing.
Thanks for watching and please sub if you like my tutorials.
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There's alternatives to Boujou now that employ its style of feature tracking.  CS6-After Effects has this ability, though I'd never expect it to be on par with Boujou.  Tracking has always been one of the single weakest features in After Effects.  Thankfully they bundle Mocha with AE now and it's tracking is excellent.  I've successfully converted Mocha tracks into something I could use with my 3D camera in Houdini but most folks will want something less "fiddly".


There's a pretty cool looking tracker for sale over at Video Copilot that's far more affordable.

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