Jump to content

lin2log

Members
  • Content Count

    13
  • Joined

About lin2log

  • Rank
    Member

Recent Profile Visitors

1,114 profile views
  1. You might try to not lump compositors in with people that just plain need a really nice and fast lower third​ or graphic animation for their every day editing tasks. There are far more of those than there are some high-end compositors! The ones not in need of fitting a CG dinosaur into a meadow with exploding meteorites and 5000 ogres attacking. That's not what Motion is or ever was meant for no. Go to AE, Nuke, Fusion or whatever for that, by all means! What Motion does it does superbly and (given the right minimum hardware) in realtime. Not exactly something AE or the others can boast about.
  2. Well, thank you for an additional display of your lack of knowledge of FCP X. Thank you. And for the record: I couldn't care any less which NLE you choose to use, nor am I in the business of selling anyone anything, let alone FCP, so I'd have absolutely ZERO advantage or disadvantage to you using FCP or anything else. This is about making nonsensical claims about something one knows little to nothing about, but having the hubris to present them as fact. Nothing else. So there's no need for you to justify your choices to me, they're irrelevant. Oh, and you might want to get that shift-key check
  3. ​Premiere (still!) does not use OpenCL 2.0. Funny, I thought I had made that point pretty clear. But thank you for making my point.
  4. Then you're clearly testing with OpenCL 1.x or old drivers or something. Because OpenCL will in fact smoke CUDA any day, assuming both hard and software are optimised accordingly. Also the reason why FCP X smokes Premiere in terms of speed in pretty much all areas (as this article only confirms), especially on a new Mac Pro, where Premiere isn't even able to utilise BOTH GPUs! Thanks to OpenCL 2.0 FCP X can and does. And even if they're using old hardware, this certainly shows there's something wrong with your testing: ​http://www.fireprographics.com/ws/mae/adobe/index.asp FCP X is most cer
  5. And you probably think that somehow speaks for you? ​ Spoiler: it doesn't. Talk about hurting ones case. And who even said that I use FCP X?? But then I made a point of specifying that that goes for an american keyboard layout only. And for the record: that german shortcut is useless, since it will activate, but not deactivate the function. You'd be well advised to change it to just the ^ key or some other single key i.e. a key without a modifier. Full fail on Apple's localisation team's part.
  6. ​ And you probably think that somehow speaks for you? Spoiler: it doesn't, it just makes you appear to be a populistic, unstable and erratic driven tool. Talk about hurting ones case. But then I made a point of specifying that that goes for an american keyboard layout only. And for the record: that german shortcut is useless, since it will activate, but not deactivate the function. You'd be well advised to change it to just the ^ key or some other single key i.e. a key without a modifier. Full fail on Apple's localisation team's part.
  7. Because FCP X (as does Motion) utilises OpenCL 2.0, which in fact is very much dependant upon the GPU and uses it/them extensively, so I don't know how you could come to the conclusion that it's of "limited benefit". In the context of FCP that's (clearly) nonsense. Of course it also depends on the codec your encoding with/to, since individual codecs' milage may vary. E.g. encoding an H.264 with "Better Quality" will be exponentially faster on a Mac Pro with its dual GPUs, which OpenCL will use both of, than any other Mac. ProRes not as much. ​
  8. You think wrong. That's nonsense. It was there from the beginning since it in fact makes certain editing tasks easier with less clicking. But most certainly NOT for the sake of catering to the "old way" of editing because of inflexible whiners. If you need to (temporarily at best) break connections when dragging something (e.g. slipping a clip that has a connected clip), that's what the tilde (~) key is for! (that's assuming you're using the standard layout AND an american keyboard... otherwise check the Command Editor) If anything, then the "Event Viewer" was added for the whiners. Something
  9. No. Simply clicking it (without dragging) selects it. They you hit the appropriate keyboard shortcut Q, W or E (or even D) to edit it into the timeline. Dragging to the timeline is the most inefficient, imprecise and noobie thing to do imho. Always has been, regardless of which NLE.
  10. ​Sorry dude, but that makes no sense and quite honestly shows how little you know about the very basics of FCP X. Because IF you in fact "threw in a song" as the first thing, then it would be in the primary. Therefore the subsequent clips you are editing to the music would be connected clips. THAT in turn would mean that there would not be any "gap filling" or even anything "magnetic" going on with your clips. That would only apply to the music. Unless of course you put all the connected clips into a secondary storyline. In which case... don't and all's good! In fact the way you describe you'r
×
×
  • Create New...