On iPhone I’d see the practical route as DNG/ProRAW or RAW burst → custom linear/Metal pipeline → H.265/HEVC, with a much flatter, less processed look than the stock camera. Not ProRes RAW.
The limitation is that iOS does not expose continuous Bayer RAW video in the same way Android Camera2 can expose RAW streams, so an iPhone version would likely be AVFoundation + Metal: RAW/DNG stills or bursts, plus a controlled HEVC mode with custom tone, colour, highlight rolloff and IT8/LUT calibration.
I don’t have an iPhone to test on right now, so I can’t promise it yet. But the idea is definitely interesting.
First I want to finish and publish the Android version and see if people find it useful. If the feedback is positive, I’ll try to look into an iPhone version — probably DNG/ProRAW or RAW burst into a custom Metal colour pipeline and then H.265/HEVC, rather than ProRes RAW.
For me the goal is to do as much as possible directly on the phone — capture, colour, calibration, encoding, maybe even basic editing/export, Davinci style.
On the PC I’d rather have a voice-driven movie editor, where you can just say what you want to cut, move, translate, subtitle, shorten or colour-match, instead of digging through endless panels.
I’m also working on PocketCAD for Android and a customised WearOS/Android smartwatch project, so it’s all part of the same direction: practical tools on small devices, with more voice control and less dependence on big desktop workflows.