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Promit Roy

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Posts posted by Promit Roy

  1. On 12/5/2016 at 6:55 PM, Andrew Reid said:

    I am now mega happy with Sony's colour after all this work.

    I might sell my 1D X Mark II.

    Two weeks ago, it was "game over" for Sony. I'm starting to get whiplash over here!

    I'll probably buy Pro Color soon, I just got the A99 II and am probably transitioning away from the A7R II. Just getting settled with the new setup. I was using A mount lenses on adapter anyway.

  2. Had a chance to do my first filming test of the A7R II earlier tonight. We went to a glass blowing tutorial/class thing. Of course when you're standing in front of a 2500 F degree oven, things get a little warm and I was curious about how the camera would hold up. I didn't record a ton of footage but I did run the camera continuously for a 10 minute clip with no problems. The thing did get very hot in my hand - not uncomfortably so, but enough that I can imagine a prolonged day of heavy shooting would begin to stress the system quite a bit. It's not a problem for my usage, but I think others won't be as lucky.

    That image, though. It's just absolutely gorgeous. I took a random guess at color settings and ran the default 'Cine1' gamma on top of a low contrast Neutral color scheme. It's not perfect and there's definitely a lot of room for experimentation and improvement in both recording and workflow. People who are really particular about their color work probably have a long road ahead of them; I'm not enough of a colorist to really be sure. There's a LOT of available combinations of settings and I really think someone will eventually dial in the camera to be magical. I might buy Andrew's settings and LUT he posted earlier, we'll see.

    Setting aside the rather tricky color issue though... there is a quality to full frame that I just adore. It was possible to get there with GH4 + SB + 18-35 but it's an awkward combination, lacks IS, and it still missed something. IMO whatever you want to complain about with color science or 'digital look' from the Sony cameras, the Panasonics were always far, far worse. The GH4's output always felt like the world's greatest camcorder to me. Fantastic on all technical points, but weirdly clinical and lacking in 'film feeling' without a lot of work and judicious lens choice. I feel like the A7R2 has gotten me much closer much more quickly. 

    Battery life, though, is freaking awful. These FW50 batteries were designed to fit in a NEX-3, and now they're being asked to drive a massive sensor attached to an IBIS rig attached to a massive CPU. The A7 cameras should have been built off a larger battery platform from day 1. It's embarrassing. The good news is that USB external batteries work wonderfully for powering and charging. I have an Anker sized like an iPhone 6 that slips into my pocket and provides 10x the internal battery power. USB cable fitment seems a bit loose though, so we'll see what happens. Might be best to buy FW50s by the half dozen.

  3. ​This is kind of idiotic statement as digital sensors don't have colors. Look it up. The color comes after processing data from bayer filter, which isn't a sensor but thin glass on top of sensor), color is mostly interpretation. by software. 

    http://www.cambridgeincolour.com/tutorials/camera-sensors.htm

    Digital Sensors don't have colors. It's not a film

    ​Sensors don't have colors, but the internal image processing sure as hell does. Actually, the Bayer filter array also has physical colors associated with it and not everyone is using the same colors. Still, it'd be one thing if we were all grading 12/14 bit raw output off the camera sensor but we're not talking about that. We're talking about video recording in 8 bit 4:2:0, which means the camera's color interpretation is heavily baked in. You can't just hand wave away the intrinsic color settings of a camera because of color grading. Color grade those blue clipped highlights, why don't you?

    On the flip side, often times these cameras have surprising settings that produce great colors. Andrew's done a great job of documenting these in the past, for example the 'Sunset' trick. It remains to be seen whether the color science has been changed or improved in this new camera.

  4. If you're willing to consider a USB 3 drive, take a look at this bad boy: http://www.amazon.com/Seagate-Backup-Portable-External-STDA4000100/dp/B00HXAV0X6

    It's actually two drives crammed into a RAID 0, crammed into a single bus powered enclosure. 4 TB, and I'm seeing it deliver in excess of 230 MB/s (yes, megabytes) per second in real world file transfers. That's SSD level sequential (but not random) performance. Comfortably fast enough to edit on! They include a free NTFS driver (Paragon) for Mac which works extremely well. And just look at that price. Really cannot recommend these highly enough.

  5. CPU/mobo/memory: The new X99 platform is great for high end production tasks. An i7-5960x is right about a thousand dollars - less on sale - and gives you 8 cores, 16 threads. The motherboards have tons of options for high end storage arrays, USB 3 ports out the nose, optional Thunderbolt 2, the works. Support for large memory configurations means you can buy 32 GB (4x8) right now and upgrade to the full 64 with the remaining 4 empty slots at your leisure later.

    GPU: Honestly the 970 is great, despite the weird memory quirk. But the 980 and maybe even a Titan are worth looking at. I'm in the camp that feels Quadros are a waste.

    Storage: I'm using a hybrid setup. I have an array of WD Blacks for most of my work, and SSDs for main drive and a secondary 'working' array. The SSD array functions like a 1 TB scratch space - I'll move stuff onto it while I'm working for a few weeks, then transition them back onto the big magnetic platters when I'm not using them so regularly. Note that these are all internal - I'd look seriously at Thunderbolt (2) based systems if you wish to go external for whatever reason.

  6. Can someone suggest a lens with great, attractive flaring? Modern lenses flare in a way that looks awful. I need to let my inner JJ Abrams loose ;)

  7. I'm going to borrow something I posted on DPR.

     

    Okay, let's start with normal viewing distances. It's true that there are "optimum viewing distance" recommendations, however this is not how real people's houses work. What normal people do, I've found, is arrange their furniture based on what makes sense physically in their house, then buy a TV that is as large as possible given other constraints (physical and financial). What that distance works out to be depends on your house, but I'd say maybe 8 feet on the low end, 16 on the high end. My comment is primarily with respect to the lower end of that. Call it 8-12 feet. I have no contention with these numbers, though I suspect that most people's screens are not "optimum". Most people are not trying to build home cinemas.

    Now there's also a recommendation of what resolution is needed for a certain size screen and viewing distance. Here is a summary of the typical recommendation there:http://www.engadget.com/2006/12/09/1080p-charted-viewing-distance-to-screen-size/

    It's these numbers that I disagree with, and it's my contention that these numbers are derived from fundamental misunderstandings of how human vision works. The numbers come from determining that humans can resolve X lines of resolution within 1 arc-second of our visual range, then multiply that number through how many arc-seconds the screen occupies and what the resolution comes out to. This is not at all how human vision works, and furthermore I'll argue that people will consistently prefer a (true) 4K image at 10 feet on a 60"+ screen even if they don't know why. (Note that the chart claims this isn't even close enough to see full 1080p. BS!) The reasoning comes down to metrics of quality that are affected by resolution but not a simple X lines per arc-second. Edge aliasing, contrast, fine pattern rendering, gradation, image noise, etc are all visible very differently in 4K even though they don't follow a simple "resolution of the human eye" formula.

     

    That's strictly from the perspective of 4k content display (which is not necessarily the same as 4k content delivery). The arguments in favor of 4k capture are vastly stronger than the ones for delivery or display. We're talking about significant improvements in resolution, color resolution, post processing latitude, etc. Don't forget that the video we're getting off many of these cameras is only theoretically 1080p, but is in fact only resolving 600-900 lines in 4:2:0 color space. That's a lot less data than a true RGB image containing 1080 fully resolved lines.

  8. I wasn't suggesting it be the only method you use, just that you try it. I think this whole 'test' proves that a trained technical eye can sometimes be as much a handicap as a professional necessity.

     

    Very few of us make images for other tech-geeks. We are the illusionists trying to wow the audience, not impress other magicians with our technical virtuosity. If we can't step outside ourselves and see our work without analytical eyes, we just get bogged-down in easily quantifiable stuff like resolution and compression artefacts. It can take away from the bigger picture.

    I work in real time 3D graphics (read: games) and unfortunately people have a habit of dissecting the hell out of screenshots. I mean Halo was excoriated over rendering at 900p instead of 1080p and then doing an upscale. Can you imagine someone complaining that a movie, even a CGI movie, was only delivering 900 vertical lines of resolution when screenshotted? That would be insane. Unfortunately it has led to emphasis of technical parameters over aesthetic quality, and so a lot of these supposedly high quality games look awful. I don't feel that the art direction in many big name games is competent, as well. 

     

    More relevant to here, though, is that working in imaging that way attunes you to every single fault - and feature - in an image. I need to be able to see everything, because my job is to get it right and make sure there are no mistakes in the underlying systems which might later crop up in surprising and unwelcome ways. My wife gets annoyed when I stop a game or movie in order to take a look at the technical aspects of how it's put together  :D

  9. Lots to think about here. Thanks everyone - happy to hear more thoughts from others as well.

     

    I am personally fairly young and got into all this stuff only three or four years ago, so the idea of beating out film is totally foreign to me. I'm coming in fresh and trying to figure out where I'm at. Currently very happy with the GH4, but always on the lookout for the next big thing...

     

    Funny you guys should mention Fincher. Got to chat with him when he was filming Social Network on our campus.

  10. You mean A is video or A is RAW? :blink:  

    Yeah that was confusing, but I think he's saying that A is the video frame, because B is the one with the color fringing that wasn't removed from the RAW file.

     

    Which, thank god. No denying that the video output of the NX1 is absolutely fantastic, but I am deeply thankful that my years of work in imaging are actually able to stand up to a test  :o But I DID have to think about it for a few minutes before answering. The lack of fine color gradation in the video frame, plus the smudgy shadows, are the only things I would've maybe caught at a casual glance.

     

    The more subtle stuff - the macro blocking, edge artifacts, sharpening halos, etc are all in there but they're hard to see without severe zoom and a good eye for these things. (And a multiple EV push of the image to find them is just not fair.) 

     

    Please, everybody. Forget about detail, artefacts, etc, and just look at the colors. Narrow your eyes and let the image fall out of focus. 

    I'm not such a big fan of this approach. Having a trained eye is different from feeling your way through differences, and it's good to know exactly what you're looking for and where you're going to find it. That's why I tried to be quite specific about what I was seeing when I wrote my guess.

  11. Canon's made it clear that they don't consider DSLR video to be a serious thing. And for those who do consider it to be a serious thing, they can go buy or rent an EOS Cine series product. And by all accounts, they're quite happy with how this has worked out. Hoping for anything else from them is simply irrational given their statements to date.

  12. Okay, some clarifications are in order.

     

    First of all, why do people feel the need to come in and condescendingly explain the push-pull between DOF, aperture, focal length, and format? Yes, we all know that the actual reason for the increased DOF is the change to a wider focal length to create the same perspective. Thank you, captain freaking obvious and his sidekick, boy repetition. Let's move on to things people actually care about.

     

    Obviously for stills, we can simply go to DXO and run the numbers. The A7S gets about two and a half stops over a GH4 according to their rankings, so after the penalty the A7S still wins. Woohoo! But for video modes, we've got different scaling, NR, and crops to deal with - and as a few people said, it's very true that the exact lens choices matter. The m4/3 lenses are largely designed to be sharp wide open though, whereas the larger format lenses often aren't. And then the GH4's output is different at 1080 and 4k, versus the A7S internal scaling, etc.

     

    I guess the point is, I don't want to discuss the abstract theory behind sensor sizes, total light, quantum efficiency, all of that garbage that people waste their time arguing about. I want to hear actual in the field experiences when shooting scenes that require deep DOF with different format sizes. Might be asking for too much here, though, as that requires actually using the cameras...

  13. This is something I haven't seen a lot of people talk about, especially in a video/film context. What happens to low light performance when you need DOF that isn't quite so shallow? I'm thinking GH4 vs A7S here but feel free to chime in with whatever experiences you've had.

     

    Take the A7S at f/2.8 and ISO 1600. Wonderfully clean image, substantially cleaner than a GH4 at f/2.8 and 1600. But that GH4 is delivering way more DOF thanks to the small chip. So if we equivalence up the shots a bit, our A7S is now at f/5.6 and ISO 6400. Can it still compete with the GH4 on image quality when we're applying a two stop penalty to compensate for depth of field requirements?

  14. Hm, substantially different color signatures between the two images. I'm not going to cheat by delving into any kind of technical analysis tools on the images.

     

    Some observations: A is warmer, higher contrast, with significantly deeper blue hues. At the same time, A seems to be crushing colors, visible in both the blue and red hues. A is noticeably sharper than B even viewed at 1080p; zoom in to see that color fringing in B is hurting sharpness quite a bit.  Also take a look at the shadow tones - something is off in A, almost some kind of green veiling noisy thing. Zoom in and you'll discover macro blocking in the shadows.

     

    My guess? B is the raw image. Better gradation in the colors is my primary motivation for saying so, but the color fringing suggests uncorrected raw CA to me that the processor is dealing with in the graded video image. I also suspect that the green tinge in the shadows is being introduced by the video grading. My first instinct was to pick A for its visibly better sharpness, but that's a mistake as we don't know what the CA correction and sharpening settings are at, and video is more likely to be sharpened than a raw conversion. More subjectively, A just feels like an Andrew Reid color grade with the slight warmth and the shadow tone contrast. B feels like an ACR conversion, with the understated color tones, well preserved gradations, clean shadow tones, and clinically perfect white balance.

     

    Going to feel pretty silly if I'm wrong.

  15. Actually Panasonic have a big broadcast range of pro video cameras, like Sony.

    Speaking of. I really thought Panasonic would've announced an AF101 update based on GH3 guts by now. What gives?

  16. Hmm. I was getting ready to write off the A7 and RX10 as interesting but not compelling, but this changes things quite a bit. It sounds like the new Bionz X revision is a dramatically better chip... if they're reading the entire RX10 sensor then high ISO performance in video is likely to be MUCH better than my A77. If that's really the case then that might replace the A77 in low light or anywhere I would've stopped down, especially with those NDs on board. Two things about the RX10 I'm confused about: does it have physical aperture AND ND? And how is that focus ring on it? I hate the velocity sensitivity on certain fly-by-wire focus implementations, which totally mucks up follow focus. 

     

    As for the A7... ugh, if only it would stabilize my Alpha lenses. I would be reasonably content to go adapted in that case. 

  17. Crucially a proper Mac Pro can have dual Xeon processors with a total of 12 cores which is going to grind through rendering etc a whole lot faster than any quad-core i7. Once you start pricing up dual Xeon motherboards with Xeon processors you start to see where most of the cost of a Mac Pro goes.

    This is important; if you run the numbers on a serious Windows based workstation with Xeons, a Quadro, ECC memory, etc like the Mac Pro has, you find out the pricing is really not THAT far out of the ballpark.

     

    That said, the Mac Pro is horribly out of date hardware for probably another year, and for many of us all we want is a decent 4-core/8-thread i7 with a high end GeForce, SSD, and a bucket load of memory. I just built a Windows machine like that, with the works, for around $2,000 out the door. Effectively a "gaming" type computer. Unfortunately it's not a configuration Apple offers. I also happen to think Xeons and Quadros and ECC memory are all a rip off, but I guess somebody's getting use out of them. At the very least, SSDs mean some of these dual socket configurations are not totally pointless since the IO system is finally able to get out of its own way.

  18. I've got no love for Macs or Mac OSX, but I am generally pretty fond of iPads. I'm also an app developer, which necessitates owning a Mac of some sort. Have been chugging along with a 2009 Macbook Pro for a while, pushed to the limits with memory and SSD upgrades. A Hackintosh is awfully tempting though... since it's iOS development I don't need a very heavy machine, our serious high end stuff is Windows based anyways. So I'm also looking at a Mac Mini or iMac as possible upgrades.

     

    On the other hand the Retina MBP exists. Dang.

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