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Showing results for tags 'skintones'.
I learned this technique some 6 or 7 years ago in some short Photoshop course and totally forgot about it. There are different combinations of CMYK percentages that represent common variations of proper skintones from various races. Of course, no skintone is exactly the same so this is used as a guideline and you adjust the percentages just a little bit for your actual subject. Then you can throw that corrected still into your editing suite and use it as a reference. Here is tutorial link: http://www.graphicconnectionkc.com/skin-tone-correction.html At the bottom of that page ar
It appears the issue with Slog2 and S-gamut with the A7S is related to the nonlinear S-gamut Color Mode. My current work-around is to use Cinema Color Mode. If there is a significant benefit to using S-gamut, it appears some kind of 3D LUT is needed to fix it. I few years ago I wrote custom software to do 3D color correction (for stereoscopic 3D images). The 3D color cube was directly displayed and could be edited, and it was also possible to render color swatch slices to check for issues with clipping (cube elements outside the unit cube space) or other mapping issues (such as color mergi