Jump to content

JohnBarlow

Members
  • Posts

    642
  • Joined

  • Last visited

Posts posted by JohnBarlow

  1. although these type are single element they are anamorphic cylindrical achromatic designs.
    achromatic like thick doublets in quality anamorphics just different recipes.
    they are not just a couple of bits of glass.
     

     

    To be achromatic they must have two elements at least. The stretch factor is the ratio of the rear to the front focal lengths. By keeping the ratio fixed and reducing the front and rear focal lengths the spacing between afocal and 2m focal length of the compound lens can be made to be about 1-2 mm. This works for 6mm sensors pretty good within a zoom range of 10x. 

     

    Using them with 35mm lenses opens the door to softness and CA

  2. I will bite

     

    1 Not all scopes are soft. If soft, the reasons are due to poor/cheap design or damage/mis-alignment. Schneider scopes can project 65mm at 50metre at F2.

     

    2 Scopes are made to work in front, middle or back of taking lens dependent on design. Scopes are intrinsically negative dioptr devices (like WA adapter) thus need a positive lens to form an image on the sensor

     

    3 This is irrelevant. Anyone can design & make a focussing variable dioptr attachment range 0-2 dioptr. (0 means afocal ). If you make one to fit mine I will buy it from you

     

    4 A spheric lens causes a spot light to focus to a spot, whereas a scope will focus to a line. If the scope has a flat face for rear group it will bounce around internally produces more lines whose colour depends on the coating.

  3. I am curious to know the outcome of your plight.

     

    It looks to me like the scope has been shortened (the distance between the front and rear groups has been reduced), to get close focussing. Since the MFD for this scope is 5ft, I cannot envisage another reason.

  4. Mixing footage from ana and spherical is quite common in the movies

     

    A recent example has to be the latest Batman movie, where you can see shots with oval and spherical iris reflections which give the game away somewhat.

     

    I suppose the reason for this is that some DPs (except JJ Abrams) do not like the squishing effect when doing focus pulls

     

     

    does anyone happen to have a clip where they mixed anamorphic with standard spherical wide footage?

    would be great to see some footage if anyone's got any and more importantly i'd love to hear about what you had to do to blend the two.

    cheers.

  5. Hello all,

     

    Like to say hello as I am a new member here.

     

    My first post is explained in the title.

    I have seen some suggestions that shooting 4:3 is best for 2.66:1 with a 2x Ana, because it does not waste pixels, compared with shooting 16:9 which 'wastes' a third of the horizontal for 2.35:1

     

     

    I am puzzled by this since 1080p 4:3 format would be 1440 horizontal pixels, which is 480 less than 1920.

     

    Seems like no matter which way, expect some losses.

     

×
×
  • Create New...