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  2. hi there, I have a simple question related a massive difference between braw and cdng (or other raw formats): is the sharpness embeded/fixed in braw? I know that I can modify it in blur tab in resolve but I mean using it in initial debayer settings. thx in advance.
  3. Lossless zoom not optical ends in an advantage for the 7T version with 12MP, especially going along some extra accessory such as this one when available for Androids, only on iPhones side so far: Or this one, they announce as fitting Android smartphones like the OnePlus devices, even though I guess only dual lens based:
  4. I'm a madman. Do as I say, not as I do.
  5. The crazy thing is that, even though I'm sure this is happening, the used market is never flooded and the price for used cams is barely less than a brand new one. Right now it's cheaper for me to buy a Hero 7 new rather than used, because with a brand new one from a retailer I get the 10% GST rebate (because I am also a GST registered business). It does seem that GoPro control the market for older models very carefully. You won't ever find a 2-years old model in the bargain-big at any big retailer, and it seems like the day a new models comes out the old one is taken off the shelves. They must do some sort of buy-back program with their retailers where they get all the old stock off the shelves, giving people no option but to buy the newer models at the higher price (and also keeping the used market price up because the msrp or street price never goes down before all the stock disappears (unlike, say for example, Canon, who seem to build price drops into their pricing strategy over the life-cycle of a camera).
  6. Pity they have limited the zoom to 8MP...
  7. I don't really think they need to worry about that too much. Most people buy the FS5 for the 'real video camera' aspect, and will continue to do so with future models even if the mirrorless one has better resolution or frame rates, etc. Of course Sony aren't going to crazy and put 4K120p 10 bit in to the A7sIII, but I don't think it's a big deal if one or two specs are slightly better.
  8. Allthoug there are some horrible shots in there. Like 0:36, the colors look pretty horrible to me (also prolly due to production who provided a horrible backback). But still not completely sold on the Z6, gonna wait till the end of the year and see what pops up.
  9. Today
  10. nếu muốn chơi cá cược chắc thắng thì người chơi cần phải có một sự am hiểu cố định, tỷ lệ ăn cược cũng như sự tính toán khi đặt cược. Với mỗi trận đấu, người chơi có thể đặt cược đến phút thứ 90 của cuộc đấu hoặc sang thời gian thi đấu hiệp phụ với cách xem tỷ lệ kèo trực tiếp hay nhất. Cùng tham khảo bài viết dưới đây trong khoảng nhà cái bóng đá để hiểu rõ hơn nhé! Xem tỷ lệ kèo trực tiếp hay nhất Để xem được tỷ lệ kèo trực tiếp thì hiện nay có phổ quát địa chỉ cung cấp bảng tỷ lệ cược nên người chơi thả phanh xem một cách tiện dụng. Nhưng người chơi nên chú ý rằng hiện tại có nhiều trang web giả mạo đưa ra rộng rãi link lừa đảo và bảng tỉ lệ kèo không chuẩn xác. Nếu như click vào các đường link này thì nguy cơ tay trắng, bị hack thông báo rất cao. Để có thể xem được tỷ lệ kèo trực tiếp hay nhất thì người chơi cần truy cập vào các liên hệ uy tín, chất lượng như: casino m88, Fun 88, 188bet, 22bet cá cược trực tuyến… Ở các website này thì tỷ lệ cược luôn được cập nhật theo từng trận chiến đang và gần diễn ra nên người chơi có thể lọc kèo để xem. Người chơi có thể xem tỷ lệ kèo bất cứ khi nào để tiến hành đặt cược sau khi đăng ký tạo account cá cược. Cách xem tỷ lệ kèo trực tiếp hay nhất Trong giới hạn bài viết này, chúng tôi sẽ hướng dẫn người chơi cách xem kèo trực tiếp trên giao diện của nhà cái M88: phần nhiều đều hiển thị rõ ràng giờ thi đấu so với thời kì thực, tên giải đấu với các lựa chọn cuộc chiến cộng các kèo cơ bản. Ở mỗi sườn tên đội bóng thì đội như trên là đội chủ nhà và ở dưới là đội khách. Đội nào được nhà cái Tìm hiểu mạnh hơn sẽ được in bằng chữ màu đỏ. các tỷ lệ kèo ở những khuông Tiếp đến. HDP: chính là tỷ lệ chấp hết trận, đây là tỷ lệ kèo Asian Handicap O/U: kèo Tài Xỉu cho cuộc chiến, chọn cửa trên (Over) hay cửa dưới (Under) tùy ý theo tổng số bàn thắng ghi được ở trận chiến 1×2 là kèo toàn trận đấu: cược theo 3 cửa: Thắng – Hòa – Thua Ba cột còn lại 1FT.HDP, 1FT.O/U, 1FT. 1X2 là những kèo tương ứng ở trên nhưng chỉ dành cho hiệp 1. lúc chọn kèo xong thì hãy so sánh theo hàng ngang từ đội thì bạn sẽ được tỷ lệ ăn tương ứng giả dụ thắng cược. thí dụ cụ thể: Bây giờ các bạn hãy chỉ để ý đến phần cược cho cả trận vì cách xem kèo phần cược cho hiệp 1 cũng tương tự. Trong cộng một cột bên trái là tỷ lệ cá cược của nhà cái đưa ra, bên phải là tỷ lệ cược mà bạn sẽ ăn nếu thắng cược. Kèo Asian Handicap trận Tottenham Hotspur vs Liverpool bạn sẽ thấy hai tỷ lệ cược là 0 (kèo đồng banh) và 0.5 (kèo chấp nửa trái). Ví như chọn kèo 0 – 0.5 thì tỷ lệ ăn cược cho đội kèo trên và dưới lần lượt là 0.90 và 0.97. Kèo Tài/Xỉu trong trận trên nhà cái cũng có 2 tuyển lựa kèo cho bạn: kèo 3 trái hoặc kèo hai.5 – 3 trái. Nếu như bạn chọn kèo 3 trái và cược cửa Tài thì ăn với tỷ lệ 0.84, số bàn thắng phải to hơn 3, còn nếu như đặt Xỉu thì ăn theo tỷ lệ 0.74 và số bàn thắng phải nhỏ hơn 3. Kèo Châu Âu cho các bạn 3 lựa chọn: Tottenham Hotspur thắng ăn tỉ lệ 2.85, Liverpool thắng ăn theo tỷ lệ hai.31 và hai đội hòa nhau thì ăn theo tỷ lệ 3.50. Sau lúc các bạn đã xem xét và nghiên cứu kỹ những tỷ lệ cá cược trực tiếp, muốn đặt cược luôn thì các bạn cũng có thể đặt trực tiếp ngay trên bảng tỷ lệ bằng cách đăng nhập với account cá cược của mình ở nhà cái các bạn đăng ký. Sau đó, chọn tỷ lệ cược rồi xác nhận số tiền cược và nhấn nút Đặt cược. tương tự, duyệt bài viết Cách xem tỷ lệ kèo trực tiếp hay nhất thì người chơi đã biết cách xem bảng tỷ lệ cá cược trực tiếp cũng như cách để đặt cược ngay trên bảng tỷ lệ một cách rõ ràng. Chúc khách hàng chơi cược vui vẻ bên những trận cầu đỉnh cao!
  11. It looks like the premiere version has a much harsher correction though? The corrections should be identical, otherwise its hard to draw conclusions.
  12. It would be an easy sell for the people and pros who actually want/need it. I'm sure DJI know this and they have the tech already so I'd say we are going to see it for sure, it's just a matter of when... I'd also be interested to see whether Gopro tries to fight back or not, I feel like they are on their last legs, but I could also be wrong.
  13. What 64MP? ; ) I've found the budget Redmi's 48MP offer pretty impressive coupled to Camera 2 API indeed. I guess their 108MP won't be less than the customary flagships to be sincere. Despite the utmost processing power of the tiptop chips available as usual happens. I don't find 64MP any of uninteresting, on the contrary especially when pixel peeped for checking resolution as due. Sharpness is not the better at any rate, above all when motion (or composition) is our target as we know. Other than that, you won't really notice nor need it, I'm afraid. Here's a curious comparison... 48MP still photo crop low light samples on: OnePlus 7T Redmi Note 7 64MP still photo crop low light samples on: Redmi Note 8 Pro Realme XT source: https://www.gsmarena.com/piccmp.php3?idType=5&idPhone1=9816&idCamera2=300572&idCamera3=300624 https://www.gsmarena.com/piccmp.php3?idType=5&idCamera1=300572&idCamera2=300624&idCamera3=300619
  14. You can't really downsample RAW, the reconstruction method don't work as well as you'd get aliasing in your downsampled channels and loose the ability to interpolate the missing pixels surely? 6K -> 4K Binning, not sure how that would work without introducing issues. Keep all the greens and dump some other colours? Seems like a lot of work when that processing work could be better spent dumping the data out. During the design they knew the sensor size so why not ensure the rest of the camera can handle the datarates, even if it was a little bigger? Sigma have no video camera line to eat into, they're perfectly positioned to disrupt. I can't believe that a few weeks away from supposed delivery the most basic question of whether all the movie modes are crop isn't answered! cheers Paul
  15. The idea that I was trying to explore/explain was around playing music at the same time as recording HFR video, I think I need to try some practical experiments, as I may have confused things by considering the slowing down of the audio, I am looking to monitor the audio "live" for a short time, then not monitor for a period of time, then monitor "live" again repeatedly so that I can be aware of the live audio (in a shortened "processed?" way) this would hopefully allow me the potential to sync camera movement, focus and zoom to the audio being recorded. The chopping up and monitoring the live sound without slowing it down is what I am looking to explore, as I am not sure what software or hardware options might be available to explore this? It should be said that this is still an idea in the development stage, so I may not be very clear in my explanations and may be off the mark in terms of what I need to complete the task, this is often the case with experimental art projects, apologies for the confusion this type of discussion may cause 🙂
  16. The samples from 48mpx (12mpx) have been impressive, but from 64mpx (16mpx) not so much. Since the 108mpx (27mpx) sensor is the same size as the 64mpx, I am not holding my breath. However, S11 is rumored to feature the 108mpx sensor, so I hope they can do some magic in post processing that the budget brands can't right now.
  17. Thank you all for your feedback. I really appreciate it.
  18. leslie

    Formula 1 cameras ?

    i watched bathurst on tv on sunday. ( its like formula 1, but australian and better 😉) i was actually a bit disappointed with the amount of moire or aliasing visible, didn't seem to matter what the shot was either. anyone else notice or am i being overly picky ? I do know its a live event and some materials are prone to it however i reckon i noticed alot more this year. Maybe you guys are starting to rub off on me 🙄
  19. i presume the advertising sells it as easy peasy. You go out, blasting along with whatever activity your doing, capturing all that awesomeness on the gopro bring it home to watch it in 4k or hd perhaps, the reality is somewhat different, there is perhaps a lot more involved than people anticipated in producing awesomeness. I would venture to say that even at a gopro level one will need to apply a few filmmaker techniques to make it watchable for more than five minutes for anyone other than family. Not to mention the persistence and practice required to learn your camera as well. I'm not surprised people give up after a few tries.
  20. 12032 x 9024 pixels and 6K (6016 x 3384 pixels) up to 30fps in the $250-350 price range this time? Seems we'll have news this October 24... https://www.gsmarena.com/xiaomi_mi_cc9_pro_rumored_to_bring_108mp_camera_and_snapdragon_730g_chipset_-news-39444.php https://www.technobezz.com/xiaomi-may-release-the-mi-cc9-pro-with-108-mp-camera-on-october-24-985365/ source Add Camera 2 API and you'll have manual controls, reach up to 200Mbps and yet extend your DR going with Log modes... Just holding less than 200 grams! E : -)
  21. Everyone wants the 1 inch sensor!! If DJI can pull this off with their Osmo Action 2, then it'll be some gamechanger,for sure
  22. Agreed. 7 is very buggy, so even when its price dropped to $299, not attractive to me. Maybe some improvment in the IQ of H8, but the hypersmooth 2.0 of H8 is hardly noticable to most people.
  23. Looks like this lens was modified somewhere. There are some little screws which can disassemble all parts. I also mods it as no lock(re-drilled holes to make it) . The rear big ring is not necessary. It was for adapting to around 71mm(70.65?) projector lens.
  24. When a new gopro drops its always super enticing. However it seems people will buy them, use them once or twice then never use them again.
  25. Yesterday
  26. This is a great idea, but I'd suggest the more you can make real and relevant then the better it will be, and by real and relevant I mean learning by doing. I'd suggest getting very very familiar with where the professional / legal / ethical boundaries are so that you're doing as much as you can. As a parent of a 15 and 13 year old, I'd suggest that your students are likely to have made videos before, even if they're TikTok, Instgram, gone live, Boomerangs, etc and maybe haven't 'published' them but have shared them in chats or other limited audiences. Unlike media classes even a decade ago, basically every kid has access to an entire media production suite in their pocket, so you should look at traditional media education very skeptically. This means that you can either help them to learn by creating content, publishing and seeing what happens, or you can help them understand what's going on with The Algorithm. I'd suggest that the latter will only be of interest to those who have inquisitive minds or who seek stardom, which isn't likely to be the majority of your class. Think about how many people are involved in making a film and how many are on-screen - talent is by far the minority and yet on social almost everyone plays the talent. Another angle is to go away from social media completely and teach them how to film a narrative. I know this is the traditional media education I told you to abandon only a few paragraphs ago, but (to argue against myself) it's a set of skills that are used by you tubers all the time that's invisible, and yet can be so important to creating better content. Depending on how long your classes are, you could even get them to go through the brainstorming, pre-production, production, post-production and delivery / distribution stages in one class "Now students, I'm starting a timer for 7 minutes, write down 5 ideas for a film".. It would be difficult for many students to keep up with that kind of pace, but do it a few times in a row (with students who managed to finish something sharing what worked) and you might get some traction with all students. Anyway, good luck!
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