Browsing: cuda

One of the biggest changes to Premiere Pro in the new version is a renderless timeline which supports OpenCL capable graphics cards. Previously Adobe only supported NVidia’s CUDA standard for GPU acceleration. Mac users with ATI cards missed out on the huge performance gains from a GPU accelerated video editing package. Previously even MacBook Pro users with high end (for the time) CUDA capable NVidia graphics found themselves without quite…

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OSX Lion is to have an emphasis on a technology called OpenCL. OpenCL allows normal apps to take advantage of the programmable nature of GPUs (graphics processors) in modern computers. GPUs are more powerful than general purpose CPUs but until now have only been used to crunch through 3D graphics. The graphics chip has long since stood idly by unless playing games but now is about to have a lot more…

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