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    • I agree. I often apply an S shaped contrast curve, compressing the highs downwards and lows upwards and expanding the mid-range to increase contrast. Balancing the compression and expansion (and the inflection points) to get it look nice is the tricky part of course....
    • Agreed he was really animated and passionate thought it was a cool breakdown of the trailer.  What was your take on the first film? 
    • Not at all surprised - doing that is far more complex and creative than the simple documentary stuff I normally produce.
    • I'm not familiar with the GH5v2 but Panasonic was (at that time) updating cameras with all the user-feedback, and your description was certainly things that the community was wanting. I definitely agree that one of the main challenges is taking a clip that was shot in LOG and has 10-14 stops of DR in it, and somehow stuffing that into Rec709 which has just over 5 stops of DR.  This obviously manifests in having to crush or severely compress various areas of the luminance range, but it also means that the source material can have colours that are dramatically more saturated than Rec709 can contain and you'll need to work out how to contain those too. Once you have enough DR to shoot the scenes you need to shoot, having more is actually a liability rather than a feature. I co-produced a 5-min short with my sister a long time ago, and we estimated that all up it had 10,000 person-hours in it. But enough of this blasphemous film-making talk - we should go back to talking about camera colour profiles like film-making doesn't exist!
    • Based on my own experience of putting together 10-20 minute YT videos, I'd agree with that. I don't usually do the whole editing process in one go - more often it's broken into 1-2 hour sessions and from start to finish it spans a week or more. My usual process to create something for YT is: Decide on the topic/subject for the movie (based on what content I've already got, usually from an event or place I've visited, recently or in the past). Choose the clips that might be included. Decide on a 'flow' for the movie - is it going to be basically chronological or geographical? Put the clips that might fit into the flow into the editor media bin. Put the clips onto the timeline in the right order. There might be 30 or more. Do a very rough cut and play it. Delete or trim the clips to improve the flow and get the overall length within the target (it's almost always too long to start with). Repeat the cut & trim cycle until happy. Go through the timeline and adjust brightness/contrast/saturation/colour as necessary (this can be very time consuming!). If a clip is proving really awkward to adjust, decide if it's essential to the flow. If not, could it be discarded or replaced with different one? Do a similar adjustment process for the audio content (equally or more important as the picture content). For the wobbly clips (which for old content will be quite a lot of them!) try to stabilise them - another time consuming activity! Add titles to tell the viewer more about what they're looking at. This often involves some research to find the information. Add timeline markers and generate a list of YouTube chapter points from them. Render out the movie and play it through to review it. Fix the issues found (there will be some...). Render it out again and upload it to YT as a 'private' video. Add a description, the chapter list, a suitable thumbnail and the 'end screen' stuff in the YT 'Studio'. Check it plays and looks OK on YT. Make it 'public' on YT and hope al least a few people watch it for more than 10 seconds... The above also needs cups of coffee and maybe wine too 😉 SRV1981 - next time you watch something on YT, just think about how much creative work and time has probably gone into it.    
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